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Dominion Sycophant Allies Card Guide

Allies expansion Sycophant (Sycophant) card rating, strategy, combos. Cost 2.

Sycophant

Basic Info

  • Type: アクション・連絡役
  • Cost: 2
  • Effect: +1 Action. Discard 3 cards. If you discarded, +3 Coin. When you gain this, +2 Favors.

Rating

Cost 2 Liaison card. +2 Favors on gain makes it a Favor-token engine. +3 Coin output, but discarding 3 cards is steep.

Key: +2 Favors per gain. Stack-buy for massive Favor income (Architects' Guild, Plateau Shepherds, etc.).

Effect itself: discard 3 → +3 Coin, weak in thin decks.

A-tier. Centerpiece for Favor-axis Allies strategies. Multi-buy for +10-+20 Favors.

How to Play

Buy mid-game once at cost. 1-2 copies typical. Integrate into engine for consistent every-turn play.

Key Combos

Combines with Allies pile cards and +1 Buy enablers for amplified effect.

Synergies

Strong with villages, drawers, and trashers.

Counters & Bad Matchups

Terminal collisions, lack of trash targets, opponent counter cards reduce effectiveness.

Advanced Tips

Prioritize timing and Favor accumulation in Favor-axis strategies.