Dominion Sycophant Allies Card Guide
Allies expansion Sycophant (Sycophant) card rating, strategy, combos. Cost 2.
Sycophant
Basic Info
- Type: アクション・連絡役
- Cost: 2
- Effect: +1 Action. Discard 3 cards. If you discarded, +3 Coin. When you gain this, +2 Favors.
Rating
Cost 2 Liaison card. +2 Favors on gain makes it a Favor-token engine. +3 Coin output, but discarding 3 cards is steep.
Key: +2 Favors per gain. Stack-buy for massive Favor income (Architects' Guild, Plateau Shepherds, etc.).
Effect itself: discard 3 → +3 Coin, weak in thin decks.
A-tier. Centerpiece for Favor-axis Allies strategies. Multi-buy for +10-+20 Favors.
How to Play
Buy mid-game once at cost. 1-2 copies typical. Integrate into engine for consistent every-turn play.
Key Combos
Combines with Allies pile cards and +1 Buy enablers for amplified effect.
Synergies
Strong with villages, drawers, and trashers.
Counters & Bad Matchups
Terminal collisions, lack of trash targets, opponent counter cards reduce effectiveness.
Advanced Tips
Prioritize timing and Favor accumulation in Favor-axis strategies.