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はみ出し者
アクション - 命令 5 Dark Ages

Band of Misfits

はみ出し者

Band of Misfits

Basic Info

  • Type: Action - Command
  • Cost: 5
  • Effect: Play this as if it were a non-Command Action in the supply costing less than this.

Rating

Any sub-$5 Action in the supply, on demand. A-tier; with strong 4-costs available, S-tier.

How to Play

Opening: $5 Misfits. Initially copy Witch / Forager / Sage / Remodel.

Midgame: Switch among village / draw / attack as needed.

Endgame: Becomes Artisan for Province paths or Market for buys.

Key Combos

  • Strong 4-costs: Witch, Forager, Remodel, Sage.
  • Procession: Trash Misfits → 6-cost gain.
  • Throne: 2× same Action.
  • Smithy types: One slot, multi-role.

Synergies

  • All strong 4-costs: Copy targets.
  • Throne family: Multi-fire.
  • Procession: Trash + gain.
  • Remodel: Misfits → Gold.
  • Gardens: Mass gain.

Counters & Bad Matchups

  • Weak 4-costs only: Limited copy targets.
  • Command-heavy supply: Cannot copy Commands.
  • 5-cost-heavy supply: Out of range.
  • Terminal-heavy: Misfits acts terminal.

Advanced Tips

Decide each turn what role you need. Misfits flexes with hand state.

Procession + Misfits-as-Witch = double curse + trash + 6-cost gain.

Stack Misfits for division-of-labor: 1 village, 1 draw, 1 attack from same pile.