Beggar
Basic Info
- Type: Action-Reaction
- Cost: 2
- Effect: Gain 3 Coppers, putting them into your hand.
- Reaction: When another player plays an Attack, you may discard this from hand to gain 2 Silvers, putting one on top of your deck.
Rating
Tier B-. Niche but powerful in the right boards. Mass-Copper instant + attack reaction.
3 Coppers spike +$3 and synergize with Coppersmith / Merchant Guild / Merchant — but pollute deck without trashing.
Reaction is one of the best curse-rush counters: attack triggers gain 2 Silvers, one topdecked.
How to Play
$2 turn — Beggar fits when Coppersmith / Merchant Guild / Merchant exists, or when curse-rush attacks loom.
Action-play: Beggar gives 3 Coppers in hand. Combos like Coppersmith multiply the burst.
Reaction-play: when opponent fires Witch / Mountebank, discard Beggar for 2 Silvers (one topdecked).
When to Pick / Skip
Pick when:
- Coppersmith / Merchant Guild / Merchant available.
- Curse-rush attack on board.
- Trasher available for cleanup.
Skip when:
- Engines that ignore Coppers.
- No trashing.
- No attacks (Reaction wasted).
Key Combos
Beggar + Coppersmith: bursts $6+ from Coppers.
Beggar + Merchant Guild: coffer tokens per Copper.
Beggar + Merchant: Silver bonus.
Beggar + Chapel / Altar: Copper cleanup later.
Beggar + KC / TR: 6 Coppers from one play.
Beggar + Counting House: Coppers in discard.
Beggar + Mint: clear Coppers for Gold.
Synergies
- Coppersmith: Copper-multiplier.
- Merchant Guild: tokens.
- Merchant: Silver.
- Chapel / Altar: cleanup.
- KC / TR: doubled.
- Counting House: bank.
- Witch counter: react.
Counters & Bad Matchups
- Engines without Copper synergy.
- No-trash boards.
- No-attack boards (Reaction wasted).
- Post-engine completion.
Advanced Tips
Reaction triggers per attack — chain reactions across multiple Beggars.
KC + Beggar: 6 Coppers in hand. Coppersmith can spike $9+.
Topdecked Silver from reaction = guaranteed +$2 next turn.
Pair with Chapel for Copper cleanup post-spike.
Mirror with Witch: Beggars trade banks for Silvers.
Be wary of overbuying — uncleaned Coppers clog deck.