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[Dominion] Catapult Card Guide - Trash-Triggered Attack

Rating of the Empires card Catapult. Cost 3 Action-Attack. +$1, trash 1 card from hand; if it cost $3+, opponents gain Curse; if Treasure, opponents discard to 3.

Catapult

Basic Info

  • Type: Action-Attack
  • Cost: 3
  • Effect: +$1. Trash a card from your hand. If it costs $3 or more, each other player gains a Curse. If it's a Treasure, each other player discards down to 3 cards in hand.

Rating

Top half of split pile (Catapult/Rocks). Self-trash + attack hybrid. Trash by choice; effects scale with trashed card.

Strength: Trash-as-attack. Trash Estate (safe), Silver/Gold (handsize attack), Copper (passive).

Tier B-A; strong when junk available.

How to Play

Early: $3 buy. 3/2 split candidate.

Mid: Trash Estates/junks while attacking.

Late: Empty Catapult pile to unlock Rocks ($4 Treasure).

Trash Choice

Self-priority:

  1. Estate ($2, safe self-thin, no Curse).
  2. Copper ($0, +$1 only, safe).
  3. Silver ($3, opponent Curse).
  4. Gold ($6, handsize attack, self-loss).

Key Combos

Catapult + Rocks: Split-pile.

Catapult + Crown/Throne: Double trash + attack.

Catapult + BM: Trash Silvers for handsize attack.

Catapult + Overlord: Copy.

Catapult + Chariot Race: Both $3, trash to raise avg cost.

Synergies

  • Rocks: Split-pile.
  • Estate: Trash target.
  • Silver/Gold: Trash for handsize.
  • Crown/Throne: Doubling.
  • Overlord: Copy.

Counters & Bad Matchups

  • Empty trashables: Force-trash strong cards.
  • Pure BM: Self-economy hurts.
  • Short games: Rocks unreachable.

Advanced Tips

True value: Dual trash+attack. Estate for thin, Silver for attack, Copper for safe pass.

Catapult + Rocks: Empty Catapult pile → Rocks unlocked.

Catapult-BM: Silver-trash handsize attack accelerates Province rush.

Mirror: Mutual handsize wars; collapsing decks fast.

3-pile: Catapult + Rocks for 2-pile.