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[Dominion] Jack of All Trades Card Guide - Versatile $4 Terminal

Rating of the Hinterlands card Jack of All Trades. Cost 4 Action. Gain Silver, look top, may discard, draw to 5, may trash a non-Treasure.

Jack of all Trades

Basic Info

  • Type: Action
  • Cost: 4
  • Effect: Gain a Silver. Look at the top card of your deck; you may discard it. Draw until you have 5 cards in hand. You may trash a non-Treasure from your hand.

Rating

Hinterlands' all-purpose terminal. Four functions in one card: Silver gain, scry+discard, hand-refill, non-Treasure trash. At cost 4 unmatched value. No +1 Action, but rolls four cards into one.

Community consensus: defining BM card of Hinterlands, stronger than vanilla Silver as a $4 pickup. Tier A.

How to Play

Top $4 pick on 5/2 splits. "Jack-BM" is the iconic Hinterlands BM variant.

Mid: Silver gain + refill + Estate trash compound the deck density turn over turn.

Maximum value when hand is 3 or fewer cards (refill 2-3 cards).

Key Combos

Jack + Witch: You build density, opponents drown in Curses. One of the strongest BM combos.

Jack + Fool's Gold: Both Treasure-feeders.

Jack + Trader: Silver gain doubled.

Jack + Crossroads: Crossroads VP-draw, Jack refills + trashes.

Jack + Throne Room: 2 Silvers, 2 refills, 2 trashes.

Synergies

  • Witch: Density + Curse spread.
  • Fool's Gold: BM boost.
  • Trader: Silver auto.
  • Crossroads: VP-draw + assist.
  • Throne Room / King's Court: Doubling.
  • Duchess: BM hybrid.
  • Remodel: Silver to Gold.

Counters & Bad Matchups

  • Engine boards: No +1 Action.
  • Stronger trasher present: Chapel/Masquerade more efficient.
  • Short games: Silver accumulation too slow.

Advanced Tips

Trash priority: Estate > unwanted non-Treasure terminal. Cannot trash Coppers (Treasure).

Scry usage: Discard Estates/Curses on top to refill better.

Refill power: Hand of 3 = +2 draw; hand of 2 = +3.

5/2 splits: Jack ($4) + Silver ($2 or $2 alt) standard.

Jack-BM: Jack/Silver → 2nd Jack → Silver/Silver → Gold → Province.

Witch combo: Jack accumulates Silver while opponents drown — BM mirror decides on Jack count.

Cap: 1 mostly, 2 for stability, 3+ excess.