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[Dominion] Changeling Card Guide - Card Substitution

Rating of the Nocturne card Changeling. Cost 3 Night. Trash this; gain a copy of a card you have in play. When you gain a card costing $3+, you may exchange it for a Changeling.

Changeling

Basic Info

  • Type: Night
  • Cost: 3
  • Effect: Trash this. Gain a copy of a card you have in play.
  • In games using Changeling, when you gain a card costing $3+, you may exchange it for a Changeling.

Rating

Specialty card. Cost-3 Night that "becomes a copy of any card in play" plus an exchange-on-gain ability.

Example: At $5 with no Province buy, gain Changeling instead → next turn play Changeling, gain a copy of a strong Action you have in play.

The exchange-on-gain trades a strong gain for a Changeling — must be used selectively.

How to Play

Standard $3 Night buy.

Mid-game, with a strong Action in play, fire Changeling for a free copy.

On-gain swap: gain a $5 Smithy → swap to Changeling → reacquire Smithy with future buys, profiting on the swap.

Key Combos

Changeling + strong Action in play: free copy.

Changeling + many gainers: convert $3 gains to Changelings.

Synergies

  • Workshop: Many Changeling gains.
  • Cobbler: $4-and-below Changeling acquisition.
  • Strong $5s: Smithy, Witch, Idol.

Counters & Bad Matchups

  • No copies in play: Changeling trash whiffs.
  • Short games: swap economy fails.

Advanced Tips

Use Changeling for high-value copies (cost 5+ targets), not Silver.

Gain-exchange tactic helps swap junk gains into a Changeling pool you can later cash in.

Multiple Changelings work as a flexible pseudo-Workshop chain.