[Dominion] Changeling Card Guide - Card Substitution
Rating of the Nocturne card Changeling. Cost 3 Night. Trash this; gain a copy of a card you have in play. When you gain a card costing $3+, you may exchange it for a Changeling.
Changeling
Basic Info
- Type: Night
- Cost: 3
- Effect: Trash this. Gain a copy of a card you have in play.
- In games using Changeling, when you gain a card costing $3+, you may exchange it for a Changeling.
Rating
Specialty card. Cost-3 Night that "becomes a copy of any card in play" plus an exchange-on-gain ability.
Example: At $5 with no Province buy, gain Changeling instead → next turn play Changeling, gain a copy of a strong Action you have in play.
The exchange-on-gain trades a strong gain for a Changeling — must be used selectively.
How to Play
Standard $3 Night buy.
Mid-game, with a strong Action in play, fire Changeling for a free copy.
On-gain swap: gain a $5 Smithy → swap to Changeling → reacquire Smithy with future buys, profiting on the swap.
Key Combos
Changeling + strong Action in play: free copy.
Changeling + many gainers: convert $3 gains to Changelings.
Synergies
- Workshop: Many Changeling gains.
- Cobbler: $4-and-below Changeling acquisition.
- Strong $5s: Smithy, Witch, Idol.
Counters & Bad Matchups
- No copies in play: Changeling trash whiffs.
- Short games: swap economy fails.
Advanced Tips
Use Changeling for high-value copies (cost 5+ targets), not Silver.
Gain-exchange tactic helps swap junk gains into a Changeling pool you can later cash in.
Multiple Changelings work as a flexible pseudo-Workshop chain.