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[Dominion] Guardian Card Guide - Attack Block + Lasting Coin

Rating of the Nocturne card Guardian. Cost 2 Night-Duration. Until your next turn, when another player plays an Attack, ignore it. Next turn +$1.

Guardian

Basic Info

  • Type: Night - Duration
  • Cost: 2
  • Effect: Until your next turn, when another player plays an Attack card, ignore it. At the start of your next turn, +$1.

Rating

B+ tier. Cost-2 Attack immunity + lasting +$1. In Attack-heavy boards, more reliable than Moat/Sentry as defense.

Night card; no Action slot. In attack-less boards it's just +$1 — modest, but cost-2 makes it acceptable.

How to Play

Open Guardian at $2 in Attack-heavy boards.

Mid-game, fire each turn for full immunity + +$1 next.

Late, +$1 funds Province buys.

Key Combos

Guardian + Attack-rich boards: full defense.

Guardian + Devil's Workshop: Night stack.

Guardian + Throne Room: Doubled lasting effect.

Synergies

  • Attack defense: Witch / Werewolf / Vampire counter.
  • Throne Room: Doubling.
  • Devil's Workshop: Night stack.

Counters & Bad Matchups

  • No-Attack supplies: only +$1.
  • Large engines: cost-2 slot tight.

Advanced Tips

1-2 copies depending on Attack frequency.

Night card — protection persists until your next turn, blocking all opponent Attacks during their turns.

+$1 is modest but reliable — acts as engine economy support.