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[Dominion] Royal Seal Card Guide - Top-Deck Gained Cards

Rating of the Prosperity card Royal Seal. Cost 5 Treasure. +2 Coin. While in play, may top-deck any card gained.

Royal Seal

Basic Info

  • Type: Treasure
  • Cost: 5
  • Effect: +2 Coin. While this is in play, when you gain a card, you may put it on top of your deck.

Rating

Silver (cost 3, +2 coin) with on-gain top-deck rider, costing 5. Hybrid economy + immediate-use synergy.

Overall B+ tier. Strong during engine-building phase when gained cards should hit hand next turn.

Classic line: Play Royal Seal → buy 5-cost card → top-deck → next turn play.

How to Play

Mid-game on 5 coin. Engine-building? Royal Seal beats Silver/Gold for the top-deck rider.

Mid-game: Play Royal Seal first, then buy actions. Top-deck enables next-turn use.

End-game: Top-deck gained Provinces → continued buying without dilution.

Key Combos

Royal Seal + Artisan/Worker's Village: Gain triggers + top-deck.

Royal Seal + King's Court: Royal Seal is Treasure, not KC-target. Other Action multipliers don't apply directly.

Royal Seal + Bridge: Bridge lowers cost → Province → top-deck.

Royal Seal + Worker's Village: Gain Worker's Village → top-deck.

Synergies

  • Artisan / Worker's Village / Engineer: Gain-trigger combos.
  • Bridge / Grand Market: Cost-reduction + gain.
  • Smithy / Library: Drawing support.
  • Black Market: Treasure gain + top-deck.

Counters & Bad Matchups

  • Watchtower: Same "gain → top-deck" effect; redundant.
  • Hard 5-coin: Royal Seal unaffordable.
  • Short games: Top-deck benefit modest.

Advanced Tips

Royal Seal centers on "gain → next-turn play". With multiple gains, choose top-deck order (strong cards last).

3-pile end support: Top-deck VP cards while emptying Province pile.

One Royal Seal usually suffices. Second copy: prioritize Gold for economy unless engine-heavy.