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[Dominion] Worker's Village Card Guide - Buy-Carrying Village

Rating of the Prosperity card Worker's Village. Cost 4 Action. +1 Card / +2 Actions / +1 Buy. Premium village with bonus +Buy.

Worker's Village

Basic Info

  • Type: Action
  • Cost: 4
  • Effect: +1 Card / +2 Actions / +1 Buy.

Rating

Pure upgrade of Village (cost 3, +1 card +2 actions). +1 cost for +1 Buy is excellent. Provides Action + draw + Buy in one — engine MVP material.

Overall A tier. Top-tier 4-cost village; comparable to Fishing Village (Duration). On Worker's Village boards, prioritize for engine.

The +1 Buy is the key. Engines often need +Buy support; Worker's Village handles it as part of its village function.

How to Play

Open with Worker's Village on 4-coin turns. Engine cornerstone.

Mid-game: every turn, Worker's Village → Action thread + +Buy enables multi-buys.

End-game: Multiple Worker's Villages let you buy Province + Duchy in one turn via stacked +Buys.

Key Combos

Worker's Village + Smithy: Classic terminal-draw engine.

Worker's Village + Witch/Mountebank: Attack + village = no terminal collision.

Worker's Village + King's Court: ×3 = +3 cards / +6 actions / +3 buys. Insane value in one play.

Worker's Village + Bridge: +Buy + cost-reduction, multi-Province.

Worker's Village + Grand Market: +Buy combined with economy.

Worker's Village + Vineyard: Action = VP for Vineyard scoring.

Synergies

  • Smithy / Library / Council Room: Terminal-draw enablers.
  • Witch / Mountebank: Attack support.
  • Bridge / Grand Market: +Buy stacking.
  • King's Court / Throne Room: Massive multipliers.
  • Peddler: More Actions = lower Peddler cost.
  • Vineyard: Action = VP.

Counters & Bad Matchups

  • Weak draw boards: Village useless without draw.
  • 4-cost competition (Witch, etc.): May lose priority.
  • BM strategy: Villages not needed.

Advanced Tips

2-3 Worker's Villages stabilize the engine. Multiple +1 cards + +2 actions + +1 buys enable full deck-cycling with multi-buys.

Worker's Village to draw ratio: 1:1. 3 Smithies → 3 Worker's Villages.

3-pile end: Worker's Village (10) drains. Province + Worker's Village + another pile = 3-pile.

Worker's Village-BM variant: Even BM benefits from +Buy. Buy Duchy + Silver in one turn with stacked +Buys.