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[Dominion] Silk Merchant Card Guide - Coffers + Villager on Gain

Rating of the Renaissance card Silk Merchant. Cost 4 Action. +2 Cards, +1 Buy. When you gain or trash this, +1 Coffers, +1 Villager.

Silk Merchant

Basic Info

  • Type: Action
  • Cost: 4
  • Effect: +2 Cards / +1 Buy / When you gain or trash this, +1 Coffers, +1 Villager.

Rating

Renaissance's all-rounder. Cost 4: +2 Cards + +1 Buy + gain/trash +1 Coffers +1 Villager. Four functions in one card — draw + buy + token economy.

Biggest strength: tokens on gain. Just buying adds +1 Coffers +1 Villager. Multiple copies snowball the token economy. Plus solid Action stats.

Overall A tier. Top-tier cost-4 card, engine core.

How to Play

Auto-buy at 4 coins.

Mid: stockpile copies, accumulate tokens.

Late: +1 Buy fuels multi-Province, Villagers fire terminals.

Gain-Token Triggers

  • Normal buy: +1 Coffers +1 Villager.
  • Workshop / Inventor gain: triggers.
  • Remodel gain: triggers.
  • Trash: Chapel-trash also gives tokens.

Multiple gain mechanisms cascade tokens.

Key Combos

Silk Merchant + Inventor: Gain via Inventor → Coffers + Villager + cost-down.

Silk Merchant + Chapel: Trash gives tokens too.

Silk Merchant + City Gates: +1 hand size.

Silk Merchant + Cargo Ship: Gain → stash + tokens.

Silk Merchant + Guildhall: Stacked Coffers economy.

Silk Merchant + Throne Room: TR + SM = +4 Cards / +2 Buys.

Synergies

  • Inventor / Workshop: Gain chain for tokens.
  • Chapel: Trash also tokens.
  • City Gates Project: +1 hand.
  • Cargo Ship: Instant utility.
  • Guildhall: Token economy.
  • Throne Room: Doubled.
  • Remodel / Improve: Chain.

Counters & Bad Matchups

  • Quick-finish: Token bank wasted.
  • Pure Big Money: Compound effects underused.
  • Terminal-heavy: Collisions.
  • Pure thinning only: Tokens / draw wasted.

Advanced Tips

Multiple buys: 2-3 copies = +2-3 Coffers and Villagers immediately.

Gain chain: Workshop → Silk Merchant → tokens; Remodel → Silk Merchant → same. Stack gain effects.

Trash also: Chapel/Recruiter trashing Silk Merchant still grants tokens. Thinning + tokens combo.

Province turn: Banked Coffers + Villagers + +1 Buy enables multi-Province.