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[Dominion] Poet Card Guide - Favor + Conditional Draw

Rising Sun Poet. Cost 3 Action-Fate. +1 Favor +1 Card +1 Action + reveal top of deck; if costs 3 or less, take into hand.

Poet

Basic Info

  • Type: Action-Fate
  • Cost: 3
  • Effect: +1 Favor. +1 Card. +1 Action. Reveal top of deck. If costs 3 or less, put it into your hand.

Rating

Cantrip + Favor + conditional bonus draw. Cost 3, effectively +1-+2 cards + 1 action + Favor. Not a Chapel substitute, but a solid engine piece.

Best feature: when many cost-3-or-less cards live in deck (non-Silver), Poet acts like +2 cards every turn.

Overall B tier. Always a fine pick for Favor.

How to Play

Early: solid 3-coin pick. Estate/Copper-heavy decks fire the bonus draw frequently.

Mid-game: multi-copy engine core. Favor for Prophecy.

End-game: with thinned deck, drops to cantrip-only.

Key Combos

Poet + other Fate: Favor accumulation.

Poet + Chapel: Post-thin Chapel keeps Poet as cantrip.

Poet + cheap cards: More cost-3-or-less = higher trigger rate.

Synergies

  • Tea House / River Shrine / Mountain Shrine: Favor source.
  • University / Craftsman: Gain cost-3 targets.
  • Cost-3 non-Silver cards: Trigger pool.

Counters & Bad Matchups

  • Thinned slim deck: Few cost-3-or-less = no bonus draw.
  • High-cost heavy decks: Trigger rate drops.

Advanced Tips

Poet is strongest in early Copper/Estate phase. Mid-game thinning erodes the trigger.

For Prophecy chasing, 2-3 Poets stabilize Favor income.