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Effect
A permanent Village upgrade that increases the Amount stat by +1 per rank. Amount directly controls how many projectiles a card fires per use.
| Rank | Cost | Effect |
|---|---|---|
| Rank 1 | 1,250 coins | Amount +1 |
| Rank 2 | 1,250 coins | Amount +1 (total +2) |
| Rank 3 | 1,250 coins | Amount +1 (total +3) |
| Max | — | Rank 3 (total +3) |
Priority: Medium–High
Amount is a strong multiplier for multi-projectile cards like Whip, Bone, and Lightning Ring. Each extra projectile adds independent damage and can trigger knockback separately.
Cards that fire single projectiles (Knife, Fire Wand) gain nothing from Amount. Priority depends heavily on your deck composition — high if running AoE multi-hit cards, low for single-target builds.
Recommended Builds
Best in multi-hit AoE decks:
- Whip + Ramba + Amount Power-Up: AoE damage explodes
- Bone multi-copy with And Another One arcana: repeat hits per turn
- Thunder Loop (Lightning Ring evolution) scales well with Amount
Synergies
Crawlers
- Ramba: base +3 projectiles. Combined with max Amount: up to 6+ projectiles
- Mortaccio: +2 projectiles, stacks well
- Gennaro: +2 projectiles
- Cavallo: +2 projectiles (2 Duration)
Cards
- Whip: each projectile hits a different target in AoE
- Bone: 3 damage per projectile, all hit different targets
- Lightning Ring: multi-fire hits multiple enemies simultaneously
- Axe: AoE with more projectiles per activation
Notes
- Amount stat can also be increased via the Amount gem
- Cards firing a single projectile (Knife, Fire Wand) are unaffected
- Stacks additively with Crawler ability bonuses