Ante Progression Guide
Required scores for Ante 1–8 and the exponential escalation of Endless Mode through Ante 24
The Three-Blind Structure
Each Ante in Balatro consists of three Blinds, each with a different score multiplier applied to the Ante's base target:
- Small Blind: ×1.0 (lowest required score — can be skipped to earn a Tag)
- Big Blind: ×1.5 (mid-tier required score — can also be skipped for a Tag)
- Boss Blind: ×2.0 (highest required score, comes with a special debuff — cannot be skipped)
You must beat the Boss Blind's required score to advance to the next Ante.
Ante 1–8 Score Requirements
| Ante | Small Blind | Big Blind | Boss Blind |
|---|---|---|---|
| 1 | 300 | 450 | 600 |
| 2 | 800 | 1,200 | 1,600 |
| 3 | 2,800 | 4,200 | 5,600 |
| 4 | 6,000 | 9,000 | 12,000 |
| 5 | 11,000 | 16,500 | 22,000 |
| 6 | 20,000 | 30,000 | 40,000 |
| 7 | 35,000 | 52,500 | 70,000 |
| 8 | 50,000 | 75,000 | 100,000 |
Beating the Ante 8 Boss Blind at 100,000 points is the standard ending goal of a Balatro run.
Strategic Tips by Phase
Early Game: Antes 1–2
Score requirements are low enough that you have breathing room. Use this phase to:
- Decide on a primary hand type to build around (Flush, Straight, or a multiplier-based approach)
- Secure at least 2–3 Jokers from the shop — even Common ones establish momentum
- Avoid unnecessary rerolls and hold cash for interest ($5 per $5 held at round end)
Mid Game: Antes 3–4
Score requirements jump sharply — Ante 2 to Ante 3 is roughly a 3.5× increase. This is the most critical phase:
- Lock in your core Joker synergy; unfocused decks will stall here
- Buy powerful Vouchers if they appear — permanent upgrades compound throughout the run
- Planet cards can close the gap if your primary hand falls behind in scaling
Upper Mid Game: Antes 5–6
Score scaling steadies relative to your build's output. If you have multiplicative Jokers (XMult sources), you should start feeling comfortable. On higher Stakes difficulty, these Antes can still be punishing:
- Prioritize any remaining Joker slots — empty slots are lost potential
- Watch for Spectral cards like Ectoplasm (+1 Joker slot) if your setup allows
- Consider switching to a faster-scoring hand if your primary is underperforming
Late Game: Antes 7–8
The finish line is 100,000 points at Ante 8 Boss Blind. Key benchmarks:
- Rule of thumb: If your Chips and Mult are each around 320, a single hand will reach 100,000 (√100,000 ≈ 316)
- Use Small Blind skips to collect Tags and avoid unnecessary risk
- Read the Boss Blind constraint before starting — some constraints (e.g., debuffing face cards or suits) can completely negate your build if you are unprepared
Endless Mode: Ante 9–24
After clearing Ante 8, you can choose to continue into Endless Mode. Score requirements escalate exponentially:
| Ante | Boss Blind Required Score |
|---|---|
| 9 | 220,000 |
| 10 | 1,120,000 |
| 11 | 14,400,000 |
| 12 | 600,000,000 |
| 13 | ~9.4 × 10¹⁰ |
| 14 | ~5.8 × 10¹³ |
| 15 | ~1.5 × 10¹⁷ |
| 16 | ~1.7 × 10²¹ |
The jump between Antes 9 and 12 is already several orders of magnitude. From Ante 13 onward, the numbers exceed what can reasonably be expressed without scientific notation. Reaching high Antes in Endless Mode is endgame content reserved for top-tier optimized builds.
To push deep into Endless Mode you need:
- Multiple stacking XMult Jokers (e.g., Blueprint + Brainstorm chaining XMult sources)
- A hand type that can be played repeatedly for maximum output per round
- Economy management that kept shop purchasing power high throughout the run
Small Blind Skip Strategy: When to Fight, When to Skip
Skipping the Small Blind (and sometimes the Big Blind) grants a Tag — a one-time bonus such as a free Joker, a double-size pack, or instant cash.
Skip when:
- You are comfortable reaching the score — no chip-earning combat needed
- The Tag on offer is high-value (free Rare Joker tag, Double Tag, etc.)
- You want to preserve hand and discard counts for harder Blinds
- You are in the late Antes and Tags help accelerate final scaling
Fight when:
- A Joker slot is open and you need the money from card scoring
- You are short on consumables and want a chance at shop-relevant rewards
- The Tag offered has low value compared to what you could earn fighting
In general, aiming for Ante 8 completion means skipping liberally — Tags from Small Blind skips often provide more value than the cards you would play in the fight. However, if your economy is weak going into a pivotal shop, fighting the Small Blind can provide just enough income to afford a key purchase.