
アイアンクラッド
Ironclad
Golpe Aperfeiçoado
sts2.cardNormal2Cause 6 de dano. Causa 2 de dano adicional por CADA UMA das suas cartas contendo "Golpe".
sts2.cardUpgradedLabel2Cause 6 de dano. Causa 3 de dano adicional por CADA UMA das suas cartas contendo "Golpe".
Rating and Analysis
A Cost 2 attack dealing 6 damage plus 2 per Strike-family card (3 upgraded). With 5 Strikes, that's 16 total (21 upgraded); with 10, that's 26 (36 upgraded), fully dependent on deck composition. Core in Hell Raiser or Strike-focused decks, but typical decks lose Strikes over time, diminishing the payoff. Committing to high damage requires a dedicated Strike-keeping build.
How to Use
Deliberately Retain Strike-family cards (Strike, Twin Strike, Setup Strike, Pommel Strike, Ash Strike). 6-8+ Strikes make the 2 cost worthwhile. Hell Raiser amplifies the synergy by auto-playing Strike-family cards on draw. Upgrading Perfected Strike at the Smith bumps the per-card bonus to +3. In Exude-heavy decks, Strikes gradually disappear, hurting damage — take caution.
Good Synergies
- Hell Raiser: Auto-plays Strike-family on draw. Mutual amplification with many Strikes kept.
- Strike (Ironclad): Basic card kept to support Perfected Strike's damage.
- Twin Strike: Strike-family multi-hit. Counts toward Perfected Strike's bonus.
- Setup Strike: Strike-family + Strength buff. Fuels Perfected Strike while buffing other attacks.
- Inflame / Demon Form: Strength buffs. Scale Perfected Strike's base damage further.
Related items
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