Punch Dagger enchants 1 Attack with Momentum 5. Momentum deals bonus damage on play, so enchanting a main every-turn attack builds cumulative damage growth across the whole run. Target low-cost attacks used every turn or cards that keep returning to hand for maximum efficiency.
Character Ratings
| Character |
Rating |
Comment |
| Ironclad |
S |
Enchant on a heavy attack for massive per-hit spikes |
| Silent |
A |
Many hits per turn — enchanting the most-used attack maximizes efficiency |
| Defect |
A |
Moderate attack frequency, but enchanting the main attack reliably adds damage |
| Necrobinder |
A |
Enchant the main attack for a steady bonus damage source |
| Regent |
B |
Slightly lower attack frequency means a relatively smaller benefit |