Overview
| Field | Value |
|---|---|
| Name (EN) | Droll Joker |
| Name (JP) | ドロールジョーカー |
| Rarity | Common |
| Cost | $4 |
| Effect | +10 Mult if played hand contains a Flush |
| Unlock | Available from the start (no unlock required) |
| Trigger Type | On score (Flush-inclusion check) |
| Overall Tier | A (A+ in Flush builds) |
Rating & Analysis
Droll Joker grants +10 Mult when the played hand contains a Flush — fires on Flush / Flush House / Flush Five / Straight Flush. Standard-deck Flush rate is ~5-10%, but rises dramatically in Flush builds. At Common $4, it's the +Mult anchor of every Flush axis.
The dream pairing is the Flush axis: Four Fingers (4-card Flush) + Checkered Deck (26 Spades / 26 Hearts) + Droll explodes Flush rate. The Tribe (Flush x2 Mult) turns +10 Mult into ~+20 effective. Smeared Joker (all suits as one) = effectively constant Flush.
Crafty Joker (Flush +80 Chips) parallels for chip + Mult dual stack. Blueprint / Brainstorm copy → +20 Mult. Hanging Chad + Droll = first-card retrigger on Flush = +20 Mult. Tier lists rate A overall, A+ in Flush builds. $4 for +10 Mult is theft — mandatory for Flush builds.
Deck Ratings
| Deck | Rating | Notes |
|---|---|---|
| Checkered | A+ | 2-suit deck explodes Flush rates |
| Plasma | A | Chip averaging amplifies +Mult |
| Red / Blue | A | Stable on standard decks |
| Yellow | A | $4 trivial vs starting capital |
| Zodiac (Challenge) | A | Pairs with suit-shift Tarots |
Good Joker Synergies
| Joker | Why |
|---|---|
| Four Fingers | 4-card Flush — trigger rate doubled. |
| The Tribe | Flush x2 Mult — main scoring axis. |
| Smeared Joker | All suits as one — constant Flush. |
| Crafty Joker | Flush +80 Chips — chip + Mult dual stack. |
| The Virgo | Flush +Mult — Flush trio member. |
| Blueprint / Brainstorm | Copies +10 Mult to effective +20 Mult. |
Recommended Builds
| Build | Core Loop | Target Consumables |
|---|---|---|
| Flush trio | Droll + Four Fingers + The Tribe | The Devil / Judgement |
| Mult-trio | Jolly + Zany + Crazy / Droll | Enhancement Tarots |
| Constant-Flush | Droll + Smeared Joker + Checkered Deck | The Devil (Tarot) |
| Blueprint stacking | Droll + Blueprint = +20 Mult/Flush | Black Hole / The Soul |
Tips & Usage
- Mandatory for Flush builds. $4 for +10 Mult is unbeatable.
- Four Fingers + Checkered Deck + Droll stabilizes Flush rate.
- Crafty + Droll = +80 Chips +10 Mult on Flush.
- Blueprint to its right doubles to +20 Mult/Flush.
- The Tribe x2 Mult turns Droll +10 into ~+20 effective.
Caveats
- Pair / Straight alone don't trigger — Flush inclusion required.
- Standard-deck Flush rates are low; auxiliary Jokers required.
- Perishable still works for early-game scoring.
- Eternal locks the build path — plan accordingly.
- Mid/late xMult builds outscale flat +Mult — replacement candidate.