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Overview

Field Value
Name (EN) Drunkard
Name (JP) 大酒飲み
Rarity Common
Cost $4
Effect +1 Discard
Unlock Available from the start (no unlock required)
Trigger Type Passive (every round)
Overall Tier B+

Rating & Analysis

Drunkard is a simple +1 Discard Joker — small but stable. At Common rarity and only $4, it provides permanent discard count without the -1 hand penalty Merry Andy carries, making it the safer pick when you need a single extra discard.

The optimal play is as discard-axis support. Combined with Yorick / Burnt Joker / Hit the Road / DNA, Drunkard raises the discard ceiling. Red Deck (+1) + Merry Andy (+3) + Drunkard (+1) = 9 discards per round — extreme discard-spam play.

Drunkard takes one Joker slot, so prioritize only when committed to a discard-axis build. Pairs interestingly with Banner (rewards saved discards): the extra discard raises Banner's potential ceiling. Tier lists rate Drunkard B+ in discard builds. The $4 cost is very cheap, but build alignment is mandatory.

Good Joker Synergies

Joker Why
Yorick +1 Mult per 5+ discards — Drunkard helps reach the threshold.
Burnt Joker Levels first-discard hand — wider hand-leveling pool.
Hit the Road +x0.5 per Jack discarded — more discards = more triggers.
DNA Single-card play needs reshape capacity.
Merry Andy Stacks for total +4 discards.
Banner +30 Chips per remaining discard — higher ceiling.

Recommended Builds

Build Core Loop Target Consumables
Discard-axis support Drunkard + Yorick / Burnt / Hit the Road Enhancement Tarots
Extreme spam Red Deck + Merry Andy + Drunkard = 9 discards Enhancement Tarots
Banner combo Save discards → maximize Banner +chips Enhancement Tarots
DNA + Drunkard Single-play builds with reshape support DNA-supporting hands

Tips & Usage

  • Best used as reinforcement to an existing discard-axis build.
  • $4 is cheap, but useless without discard-leveraging Jokers.
  • Stack with Merry Andy + Red Deck for 9 discards/round of dominance.
  • Drunkard has no hand penalty, making it safer than Merry Andy.
  • Joker slot cost is real — don't take Drunkard if other Jokers offer more.

Caveats

  • Solo effect is modest — discard utilization is mandatory.
  • Burglar (zeros discards) cancels Drunkard's bonus.
  • Perishable Drunkard is risky — buff vanishes on expiry.
  • Builds without discard-leveraging Jokers waste Drunkard.
  • Late-game sell value $1 — consider selling for economy if synergy fades.