Fireworks
Explodes into {[min_fireworks]}-{[max_fireworks]} fireworks. Fireworks target random enemies, dealing {[min_firework_damage]} - {[max_firework_damage]} damage and applying 1 stack of burn. Burnt units are dealt {[min_burn_damage]}-{[max_burn_damage]} damage per stack per second.
Fireworks Ball Guide
Quick Reference
| Item | Details |
|---|---|
| Effect | Explodes into X-X fireworks. Fireworks target random enemies dealing X-X damage and applying 1 burn stack. Burn deals X-X damage per stack per second |
| Category | Scatter / Burn DOT |
| Tier | B |
Rating
Fireworks is a B-tier scatter-plus-burn ball. On landing, it detonates into multiple independent firework projectiles, each seeking a random enemy. Every firework both deals direct hit damage and applies 1 burn stack.
With multiple fireworks targeting different enemies simultaneously, Fireworks distributes burn stacks across the field quickly. Repeated throws stack burn on many enemies at once, creating a broad burn-DOT foundation. The random targeting means no single-target focus, but for builds leveraging burn across many enemies, Fireworks is an efficient stack distributor.
When to Pick
- Burn-stacking builds that want to spread burn across many targets rapidly
- DOT hybrid builds using Fireworks as a burn layer
- Complement to Sun's burn aura — Fireworks accelerates stack buildup
Recommended Passives
| Passive | Synergy |
|---|---|
| Burn damage up | Increases per-second damage from each burn stack |
| Burn stack cap up | More stacks = higher peak burn DPS |
| Firework count up | More fireworks per explosion spreads to more targets |
| Firework damage up | More direct damage per firework hit |
TL;DR
Fireworks explodes into multiple burn-applying scatter projectiles. B-tier burn spreader. Most effective in burn-stacking builds that want coverage across many enemies simultaneously.