Petrify Ball Guide
Quick Reference
| Item | Details |
|---|---|
| Effect | On first launch, petrifies ALL enemies within sightline for X seconds, dealing X-X damage |
| Category | Opening CC / Mass Petrify |
| Tier | A |
Rating
Petrify is an A-tier ball specialized in opening-round crowd control. Its defining ability fires only once: on its very first launch, it simultaneously petrifies every enemy visible in its sightline for X seconds. Petrification is a complete immobilization, similar to freeze — enemies cannot move or act.
The "first launch only" limitation is real, but the value of stopping all enemies simultaneously at round start is massive. Those X seconds of mass immobilization give you a free window to set up AOE, stack DOTs, or burst critical targets without any incoming damage. After the first launch, Petrify acts as a normal ball, but the opening CC already paid for itself.
When to Pick
- Builds that want a guaranteed safe opening window every round
- Burst combo setups that need targets immobilized before detonating
- Stages with dangerous early waves where instant mass CC prevents overwhelming rushes
- Any build benefiting from a damage-free setup phase at round start
Best Characters
| Character | Synergy | Reason |
|---|---|---|
| Burst combo builds | S | Mass petrify at round start = free damage window on every enemy simultaneously |
| Survival builds | A | Instantly neutralizes the opening rush before any damage is taken |
| Wave-clear builds | A | Petrified wave = zero retaliation while you clear them all |
Recommended Passives
| Passive | Synergy |
|---|---|
| Petrify duration up | Extends the opening window for more free damage |
| Petrify damage up | More damage on the initial mass petrify hit |
| CC duration increase | Keeps the opening window active longer |
| Setup passives | Any passive that benefits from targets being stationary and vulnerable |
Tips
- Launch at round start — Petrify only fires once; use it at the very beginning of a round when maximum enemies are visible
- Pour in all other balls during petrify — the immobilization window is free time; use every other ball you have during it
- Include in dangerous wave setups — if you anticipate a hard opening, Petrify neutralizes it completely
- Chain into other CC — after petrify expires, chain into Freeze, Blizzard, or Wraith to extend the immobilized state
TL;DR
Petrify fires once at launch, stopping every enemy in sightline simultaneously for X seconds. A-tier opening CC. One of the strongest round-start tools for safe setup and burst combos.