Skip to main content
メインコンテンツへ
Succubus
Common 進化ボール

Succubus

Each hit has a {[charm_chance]} chance of charming the enemy for {[charm_length]} seconds. Heals {[lifesteal_heal]} when hitting a charmed enemy.

Succubus Ball Guide

Quick Reference

Item Details
Effect Each hit has X% chance to charm enemy for X seconds. Heals you for X when hitting a charmed enemy
Category Charm / Lifedrain
Tier A

Rating

Succubus is an A-tier Charm-line evolved ball combining charm application with self-healing. On every hit, it rolls a proc chance to apply charm. Every time you subsequently hit any charmed enemy with any ball, you recover HP.

This creates a self-sustaining cycle: hit to apply charm, hit the charmed target again to heal, repeat. With high charm proc rates and rapid fire, nearly every throw feeds HP back to you. Multiple charmed enemies simultaneously means every ball in your set can trigger a heal as long as it contacts a charmed target.

When to Pick

  • Survival/endurance builds that want sustained on-hit HP recovery
  • Multi-hit builds where rapid attacks maximize charm proc and heal triggers
  • Charm-synergy builds that maintain charm on many enemies simultaneously
  • Complement to Vampire-line balls for multiple HP recovery channels

Best Characters

Character Synergy Reason
Survival builds S Charm cycle provides continuous HP recovery every time charmed enemies are hit
Multi-hit builds S More hits = more charm procs = more charmed targets = more heal triggers
Charm-hybrid builds A Charm ball + Succubus maintains charmed targets for reliable per-hit healing

Recommended Passives

Passive Synergy
Charm proc chance up More reliable charm application per hit
Heal amount up More HP per charmed-target hit
Charm duration extension Charmed targets stay vulnerable longer for more heal triggers
Fire rate increase More hits per second means more charm procs and more heal triggers

TL;DR

Succubus charms enemies with a proc chance, then heals you whenever you hit a charmed enemy. A-tier self-sustaining HP drain cycle. Strongest with high-proc-chance builds and multi-hit frequency for near-constant healing.