メインコンテンツへ
Hunter
Basic Info
- Type: アクション
- Cost: 5
- Effect: +1 Action. Reveal top 3 cards. Take one of each type (Action, Treasure, Victory) into hand. Discard the rest.
Rating
Cost 5 cantrip. Reveals top 3, takes 1 of each type. Effectively a deck-curation + targeted draw card.
Key: forcefully bring Estates to hand → trash via Remodel/Chapel synergy. Excellent thinning aid.
Victory cards always in hand → reliable Remodel/Expand to Province.
A-tier. Highly valued for combining thinning + draw on Allies tables.
How to Play
Buy mid-game once at cost. 1-2 copies typical. Integrate into engine for consistent every-turn play.
Key Combos
Combines with Allies pile cards and +1 Buy enablers for amplified effect.
Synergies
Strong with villages, drawers, and trashers.
Counters & Bad Matchups
Terminal collisions, lack of trash targets, opponent counter cards reduce effectiveness.
Advanced Tips
Prioritize timing and Favor accumulation in Favor-axis strategies.