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死の荷車
アクション - 廃墟 4 Dark Ages

Death Cart

死の荷車

Death Cart

Basic Info

  • Type: Action - Ruins
  • Cost: 4
  • Effect: +$5, but you must trash an Action (including itself), else the effect fizzles.
  • When gained: Also gain 2 Ruins.

Rating

Cost 4 for +$5 is huge, but the 2-Ruins penalty pollutes the deck. With trashing in place, Death Cart becomes a Province-finishing burst. B+ tier.

How to Play

Opening: Avoid (Ruins penalty).

Midgame: Buy 1-2 once trashing online. Self-trash for one-shot +$5.

Endgame: Death Cart for finisher Province.

Key Combos

  • Chapel: Quick Ruins trash.
  • Forager / Junk Dealer: Process Ruins.
  • Fortress: Trash Fortress (returns) to fuel Death Cart.
  • Throne: 2× = +$10 (need Action to trash 2nd time).

Synergies

  • Trashing: Chapel / Procession / Remodel.
  • Fortress: Trash loop.
  • Throne family: +$10.
  • Peddler: Action-cheaper.
  • Gardens: Ruins count for VP.

Counters & Bad Matchups

  • No trashing: Ruins polluted forever.
  • Action-light: No trash target.
  • Thinned engine: Ruins anti-synergy.
  • Short games: Ruins-clear too slow.

Advanced Tips

Self-trash one-shot Death Cart for Province-buy finisher. 1-2 copies max.

Pair with trashing for Ruins disposal + +$5 burst.

Procession Death Cart = +$10 + 2 trashes + 5-cost gain. Province + α.