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[Dominion] Feodum Card Guide - Silver-Counting VP

Feodum (Dark Ages). Cost 4 Victory. Worth 1 VP per 3 Silvers in your deck. On trash gain 3 Silvers.

Feodum

Basic Info

  • Type: Victory
  • Cost: 4
  • Effect: Worth 1 VP for every 3 Silvers in your deck at game end.
  • When trashed: Gain 3 Silvers.

Rating

Silver-scaling VP. 6 Silvers = 2 VP, 9 = 3 VP. Weaker than Estate solo, but in Big Money / Trade Route boards Feodum scales to 3-4 VP. The on-trash 3-Silver gain is potent fuel for Procession / Remodel. B to A-tier.

How to Play

Opening: $4 Feodum is rarely correct (no Silvers yet).

Midgame: With 9+ Silvers, Feodum scales to real VP.

Endgame: Trash Feodum for 3 Silvers + Procession / Remodel gain.

Key Combos

  • Silver-mass: Big Money / Trade Route.
  • Procession: Feodum trash → 3 Silvers + 5-cost gain.
  • Remodel: Feodum → Gold.
  • Gardens: Card count + Feodum VP.
  • Duke: Heavy Duchy build supports.

Synergies

  • Silver-makers: Peddler / Bank / Outpost.
  • Trashing: Procession / Remodel.
  • Gardens / Big Money.
  • Masquerade: Pass Estate, keep Feodum.

Counters & Bad Matchups

  • Engine-centric: Few Silvers = low VP.
  • Chapel-thinned: Trashes Silvers.
  • Copper-heavy: 0 VP.
  • Action-only: Feodum dead.

Advanced Tips

VP formula: Silvers ÷ 3, rounded down. 3-4 Feodums + 9+ Silvers = ~10 VP.

Procession + Feodum: 3 Silvers next turn + 5-cost gain. Tempo + economy.

Synergizes with Duke. 8 Duchies + Feodums + Silver mass wins on point totals.