[Dominion] Temple Card Guide - Trash Plus VP Token Pile
Rating of the Empires card Temple. Cost 4 Action-Gathering. +1 VP, trash 1-3 differently-named cards, add VP token to pile.
Temple
Basic Info
- Type: Action-Gathering
- Cost: 4
- Effect: +1 VP token / Trash 1-3 differently-named cards from hand / Add 1 VP token to this Supply pile. When you gain a Temple, take all VP tokens from the pile.
- Gathering: VP accumulates on the pile, gainer takes all.
Rating
Tier A. Trash + VP-token engine. +1 VP, multi-trash differently-named, plus pile gather.
The pile-gather is unique: each gain seeds and harvests VP. Time it carefully — outwait the opponent's seed.
Multi-trash on differently-named only — Estate + Copper + Curse purges in one play.
How to Play
$4 turn — Temple is top pick. Trash Estate / Copper / Curse for thinning + 1 VP.
Mind the gather: when the pile has VP from opponents, snap a Temple.
Late game, even after thinners are exhausted, the +1 VP per play stays useful.
Last Temple in pile = biggest VP haul.
When to Pick / Skip
Almost always good. Skip if better trasher and gatherer exist (Chapel + Pirate Ship covers both).
Usually buy 2-3 copies.
Key Combos
Temple + KC / TR: doubled VP, doubled trash, doubled gather.
Temple + Altar / Bishop: parallel trashing.
Temple + Farmers' Market (Gathering): synergistic VP race.
Temple + Rebuild: trash Temple → VP, transform into other card.
Temple + Remodel / Expand: convert Temple to VP.
Temple + Pirate Ship: Gathering pair.
Synergies
- King's Court / Throne Room: doubled effect.
- Farmers' Market: Gathering synergy.
- Bishop / Altar / Chapel: parallel trash.
- Rebuild: trash for VP gain.
- Engineer: gain Temple at cost 0 turn.
Counters & Bad Matchups
- Single-card hand: only one different-name to trash.
- Stronger trasher exists.
- Very short games.
- Terminal-clog without villages.
Advanced Tips
Pile-gather game theory: wait for opponent to seed, then snap.
KC + Temple: +3 VP, 9 trashes (theoretical), 3 gather pulls.
Trash 1-3 free choice — 1 is fine on weak hands.
Gather triggers on gain (not play). Remodel / Engineer count.
Last-Temple snap is one of the biggest single-card swings in Empires.