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[Dominion] Farmland Card Guide - Remodel-Tagged Victory Card

Rating of the Hinterlands card Farmland. Cost 6 Victory. 2 VP. On gain, trash a hand card and gain a non-Farmland costing exactly $2 more.

Farmland

Basic Info

  • Type: Victory
  • Cost: 6
  • Effect: Worth 2 VP. When you gain this, trash a hand card and gain a non-Farmland card costing exactly $2 more.

Rating

Hinterlands' Remodel-tagged VP. Cost 6 = 2 VP + on-gain Remodel. Estate ($2) → $4 (Minion, Remodel), Silver ($3) → $5 (Witch, Margrave, Highway), Gold ($6) → $8 (Province).

Community consensus: late-game knockout, Province conversion devastating. Tier B+.

How to Play

Mid+: $6 buy. On gain, trash Estate/Silver for $5 power.

Late: Gold trash → Province is the killer combo.

Key Combos

Farmland + Estate → Minion/Remodel: Early Estate upgrade.

Farmland + Silver → Witch/Margrave: Mid Silver to power.

Farmland + Gold → Province: Late knockout.

Synergies

  • Estate: Early remodel.
  • Silver / Gold: Mid-late remodel.
  • Border Village: Gain synergy.
  • Remodel: Trash + gain synergy.

Counters & Bad Matchups

  • No trash target: Trigger fails.
  • Short games: $6 too late.
  • Weak $4/$5 piles: Remodel output weak.

Advanced Tips

Gain timing: Buy Farmland only when hand has trash target.

Gold → Province: Late gold-holding turn → buy Farmland → Province + Farmland in same turn = 8 VP.

Cap: 2-4 copies.

3-pile to-go: Farmland $6, Province conversion = 6 + 2 = 8 VP.