[Dominion] Farmland Card Guide - Remodel-Tagged Victory Card
Rating of the Hinterlands card Farmland. Cost 6 Victory. 2 VP. On gain, trash a hand card and gain a non-Farmland costing exactly $2 more.
Farmland
Basic Info
- Type: Victory
- Cost: 6
- Effect: Worth 2 VP. When you gain this, trash a hand card and gain a non-Farmland card costing exactly $2 more.
Rating
Hinterlands' Remodel-tagged VP. Cost 6 = 2 VP + on-gain Remodel. Estate ($2) → $4 (Minion, Remodel), Silver ($3) → $5 (Witch, Margrave, Highway), Gold ($6) → $8 (Province).
Community consensus: late-game knockout, Province conversion devastating. Tier B+.
How to Play
Mid+: $6 buy. On gain, trash Estate/Silver for $5 power.
Late: Gold trash → Province is the killer combo.
Key Combos
Farmland + Estate → Minion/Remodel: Early Estate upgrade.
Farmland + Silver → Witch/Margrave: Mid Silver to power.
Farmland + Gold → Province: Late knockout.
Synergies
- Estate: Early remodel.
- Silver / Gold: Mid-late remodel.
- Border Village: Gain synergy.
- Remodel: Trash + gain synergy.
Counters & Bad Matchups
- No trash target: Trigger fails.
- Short games: $6 too late.
- Weak $4/$5 piles: Remodel output weak.
Advanced Tips
Gain timing: Buy Farmland only when hand has trash target.
Gold → Province: Late gold-holding turn → buy Farmland → Province + Farmland in same turn = 8 VP.
Cap: 2-4 copies.
3-pile to-go: Farmland $6, Province conversion = 6 + 2 = 8 VP.