[Dominion] Pixie Card Guide - Trash-for-Boon Cantrip
Rating of the Nocturne card Pixie. Cost 2 Action-Fate. +1 Card +1 Action. Look at next Boon; you may trash this to receive it twice. Heirloom Goat.
Pixie
Basic Info
- Type: Action - Fate
- Cost: 2
- Effect: +1 Card +1 Action. Look at the next Boon. You may trash this to receive it twice; otherwise, return it to the bottom of the Boon pile.
- Heirloom: Goat (cost 2 Treasure, +$1, may trash a card from your hand).
Rating
A-tier. A cost-2 cantrip plus a "peek next Boon, optionally trash for double effect" rider. The Goat heirloom also doubles as a cost-2 +$1 treasure with on-play trashing.
Biggest strength: trashing Pixie costs little (it's only a cantrip), so doubling a strong Boon is nearly free upside.
Weakness: Boons cycle randomly; you can't reliably target a specific Boon.
How to Play
Open Pixie + Goat at $2/$2 turns. Goat enables turn-1 trashing.
Mid-game, fire Pixie, peek the next Boon. Trash on strong Boons (Forest, Mountain, Lake, River); return weak ones.
Late, in the greening phase, trash for Mountain's Gift = +1 VP token doubled = +2 VP per trash.
Key Combos
Pixie + Forest's Gift (trash): +2 Cards +2 Actions.
Pixie + Mountain's Gift (trash): +2 VP.
Pixie + Field's Gift (trash): +2 Buys +2 VP-ish.
Pixie + Druid: Druid stabilizes Boon access.
Synergies
- Druid: Boon access.
- Chapel: Early thinning.
- Remodel: Springboard from Pixie to Province.
- Tormentor: Boon-Hex mechanic interplay.
Counters & Bad Matchups
- Weak Boon set: trash double underwhelming.
- Heavy terminal draw: Goat's trash collides.
- Short games: Boons fail to cycle.
Advanced Tips
Pick 1-2 Pixies as flexible insurance.
Goat's trashing carries weight. Without Chapel in supply, Goat is your primary thinner.
Track the Boon pile order — there are 12 Boons cycling, so you can predict roughly when strong ones return.