Normal Move
Evaluation
Aerial Javelin is C. Viper's neutral jumping heavy kick. A downward-angled aerial attack that stuffs opponents approaching from the ground and is used in air-to-ground situations.
How to Use
- Anti-approach: Performed on a neutral jump, the downward angle covers space in front of C. Viper to beat opponents walking under the jump arc.
- Air-to-ground pressure: The spike-like trajectory is useful when the opponent is standing still below.
- Burning Kick counter-option: When the opponent expects Burning Kick from the air, neutral jumping MK can catch them anticipating incorrectly.

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