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C. Viper
C. Viper

Standing Light Punch

LP
Standing Light Punch
Startup
4
Active
4-6
Recovery
8
On Hit
4
On Block
-2
DMG
300
Normal Move

Evaluation

Snap Knuckle is C. Viper's standing light punch. It is a fast jab used primarily at close range to check the opponent or begin pressure strings.

How to Use

  • Pressure starter: Cancels into special moves on hit or block, allowing safe offense with Thunder Dash (214P) or Seismic Hammer (623P).
  • Combo filler: Links into 2MP or MP from close range for hit-confirm sequences.
  • Reversal attempt stuffing: Quick startup lets it beat out slow mashes from the opponent.