Unique Attack
A quick combination attack that hits multiple times.
Variants
| Move | Startup | On Hit | On Block | DMG |
|---|---|---|---|---|
| Flicker Combination(2) | 7 | 3 | -3 | 400 |
| Flicker Combination(3) | 7 | 1 | -8 | 600 |
Evaluation
Flicker Combination 2nd hit (LK→LK) is the second strike in the Flicker Combination target combo. On its own it does not do much, but it is a stepping stone into the third hit or into a throw, covering the gap in Ed's close-range blockstring rhythm.
How to Use
- Chain into third hit: LK→LK→LK completes the full Flicker Combination, which can be used to end a pressure string or go for a throw on the last hit.
- Tick throw setup: Stop the chain after LK→LK and immediately throw — the two-hit string closes the distance and breaks the opponent's guard timing.
- Pressure rhythm breaker: Mixing LK chains with LP pressure changes the blockstring length, making it harder for opponents to find a consistent reversal window.

