[Wildfrost Guide] Complete Clunker Guide
A guide to Clunkers (mechanical units)—their mechanics, tier ratings, and how to use them.
How Scrap works
Clunkers use Scrap instead of HP. The big difference from regular units: regardless of how hard an attack hits, a Clunker only loses 1 Scrap per hit.
Pros
- Even high-damage attacks only cost 1 Scrap
- Scrap fully recovers at the end of battle
- No healing needed, so no burden on healers
- Charms equipped to Clunkers aren't copied in the final battle
Cons
- Enemies with Frenzy attack multiple times, shredding Clunkers instantly
- Shroom triggers also cost 1 Scrap
- Limited healing options (only Scrap addition)
- A Scrap-1 Clunker effectively breaks from a single hit
Charms equipped to Clunkers are not copied in the Eye of the Storm final battle. Placing strong charms on Clunkers is a safe strategy.
How reactions work
Many Clunkers use reactions (auto-trigger conditions) instead of counters. When the condition is met, they fire their attack or effect instantly—no counter needed.
| Trigger | Relevant Clunkers |
|---|---|
| When an ally in the row attacks | Mimic, Mega Mimic |
| When attacked | Teeth Box, Shroom Bomb, Junk Head |
| When Snow hits | Kobonker |
| When Bomb hits | Bomarder |
| When Junk is destroyed | Blunder Tank |
| When an enemy is killed | Bling Bank |
| When destroyed | Sunglasses Chime, Haze Balloon |
Positioning tips
- Reaction-type Clunkers (Mimic, etc.) belong in the same row as attackers. They auto-hit bonus damage every time the ally attacks.
- On-hit triggers (Teeth Box, Shroom Bomb) go in the front row to eat enemy attacks.
- Buff types (Mobile Campfire, Gachaponker) go in the same row as your ace attacker.
- Scrap-1 Clunkers stay in the back row for protection. Exception: Sunglasses Chime can go front when you want to control break timing.
- Clunkers fully recover Scrap at end of battle, so don't fear wearing them out—use them aggressively.
Tier S — Top priority Clunkers
Gachaponker
Effect: Gives Barrage to allies in the same row
Applying Barrage is among the strongest effects in the entire game. Slap Barrage on a Spice-loaded ally and they deal massive AoE damage.
Pepper Flag
Effect: All allies retain Spice
Spice stops being consumed. The core of Spice strategies. Strong synergy with Frenzy.
Heart Source
Effect: Heals 1 HP when an ally is attacked
Auto-heals every ally. Ideal for leader protection. Scrap 1 means it breaks easily, but the effect is enormous.
Heart Furnace
Effect: Doubles Spice gain when allies are healed
The intersection of healing synergy and Spice synergy. Strong combination with a healing leader.
Krono
Effect: Applies x1 Frenzy to all non-Crowned allies
Team-wide Frenzy is a massive damage multiplier. Keep your Crown on the leader alone for maximum effect.
Sunglasses Chime
Effect: Triggers all allies' counters when destroyed
Simultaneous team-wide trigger is extremely strong. Control the break timing intentionally and your win rate rises dramatically.
Shell-minator
Effect: Doubles Shroom applied (costs 1 Scrap)
The core of Shroom strategies. Combined with Spore Orb or Hongo's Hammer, it creates explosive damage.
Tier A — Strong Clunkers
Teeth Box
Effect: Reflects the same damage back at attackers
Regardless of damage taken, only 1 Scrap is consumed—yet the damage reflects fully. Great against high-damage enemies.
Bling Bank
Effect: Gains 4 Bling when enemies are killed
Major economy booster. Expands shop options for charms and cards.
Blunder Tank
Effect: Triggers reaction when Junk is destroyed
Combined with Clunkmaster Junk synergy, it becomes automatic damage. ATK 5 means it stands alone even without synergy.
Bomarder
Effect: Triggers reaction when a Bomb hits
Support for Bomb strategies. Strong synergy with Blaze Bomb and Clockwork Bomb.
Kobonker
Effect: Triggers reaction when Snow hits
+3 ATK every Snow application. A firepower source for Snow-heavy decks.
Mimic
Effect: Triggers reaction when an ally in the row attacks
Adds ATK 2 to ally attacks. Counter-free triggering makes it highly efficient.
Mobile Campfire
Effect: +3 ATK to allies in the same row
Constant +3 ATK is highly efficient. Place it in the front row alongside attackers as the default setup.
Moko Totem
Effect: Self-destructs at Spice 10, x5 Frenzy
Massive explosion from Spice accumulation. Requires pairing with Pepper Flag.
Fungo Gun
Effect: Transfers Shroom when a Shroom-afflicted enemy dies
Shroom doesn't go to waste. Excellent Shroom-strategy support.
Shroom Bomb
Effect: Applies 4 Shroom to attackers
Reaction-type debuff. The trick is front-row placement to force enemy attacks.
Portable Workbench
Effect: Reduces Recycle Junk requirement by 1
Accelerates Recycle item cycling. Strong synergy with Frenzy Wrench and Sunsong Box.
Tooting Accordion
Effect: Triggers a random ally (costs 1 Scrap)
Bonus ally trigger. With 3 Scrap, usable three times per fight.
Mega Mimic
Effect: Triggers reaction when an ally in the row attacks (costs 1 Scrap)
Upgraded Mimic. High ATK 5. Scrap management is key.
I.C.G.M.
Effect: Self-destructs with Frenzy equal to Scrap
At Scrap 3, x3 Frenzy × ATK 10 = 30 damage. A boss-fight finisher.
Zoomlin Nest
Effect: Applies Zoomlin to drawn allies
Instant-trigger on placement is extremely strong. Shines in decks with strong hand cycling.
Spice Gleam
Effect: +3 ATK to all items in hand
Boosts damage for item-heavy decks. The more items, the more effective.
Tier B — Situational
Haze Balloon
Effect: Confusion + ATK double to attackers when destroyed
Limited, but Confusion application is strong. Can't choose who destroys it, which is a drawback.
Junk Head
Effect: Generates 1 Junk when attacked
Junk generation. Requires Blunder Tank or other Junk synergy as a prerequisite.
Prinker
Effect: Scrap 5, ATK 2, consumes 1 Scrap each turn
Stable damage, but rapid Scrap consumption. Best for short fights.
Tier C — Low priority
Scarecrow
Effect: Takes one hit as a substitute
Scrap 1, one use only. Emergency dodge, but other Clunkers offer more value.
Recommended Clunker synergies
Spice Engine
Pepper Flag + Gachaponker + Spice-applying leader. All allies retain Spice while unleashing AoE via Barrage. Devastating damage every turn.
Shroom Factory
Shell-minator + Spore Orb/Hongo's Hammer + Fungo Gun. Double Shroom while processing enemies, and transfer Shroom from dying enemies to the next target.
Reaction Chain
Mimic/Mega Mimic + Mobile Campfire + high-ATK attacker. Same-row placement chains Mimic bonus attacks off ally attacks. Mobile Campfire pumps ATK to boot.
Frenzy Stack
Krono + Frenzy Wrench + Zoomlin Nest. Team-wide Frenzy application, with drawn companions triggering immediately. Overwhelm the enemy with volume.
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