
ディフェクト
Defect
[STS2] Defect Strategy Guide
Defect Overview
Defect is a technical character who fights by manipulating Orbs. You channel four types of Orbs: Lightning, Frost, Dark, and Plasma.
- Signature mechanic: Orb slots, with each Orb triggering a passive effect every turn
- Preferred tactics: Block generation from Frost Orbs, automatic damage from Lightning
- Weakness: Individual card power is modest. Synergy with Orbs is a prerequisite
Orb Basics
| Orb | Passive Effect | Evoke Effect |
|---|---|---|
| Lightning | 3 damage to a random enemy | 8 damage to a random enemy |
| Frost | Gain 2 Block | Gain 5 Block |
| Dark | Accumulates damage each turn | Damage to the lowest-HP enemy |
| Plasma | Gain 1 Energy | Gain 1 Energy |
Raising Focus strengthens both the passive and the Evoke effect.
Recommended Cards
S Rank (Top Priority Picks)
- Defragment: Focus +1. The single most important card, raising the power of every Orb
- Cold Snap: Channels 2 Frost + Block. The backbone of your defense
- Electrodynamics: Turns Lightning into AoE damage. Dominates against multiple enemies
- Echo Form: The first card you play each turn is played twice. One of the strongest Powers in every build
A Rank (Strong)
- Glacier: Channels Frost + draws cards. Lets you cycle the deck while defending
- Biased Cognition: Focus +4 but -1 each turn. Best for short fights
- Core Surge: Damage + Artifact 1. Cancels the Biased Cognition drawback
- Capacitor: Adds Orb slots. The foundation of the Frost build
Deck-Building Direction
Frost Build (Recommended)
An iron-wall build that generates massive Block each turn using Frost Orbs plus Focus.
- Early: Secure Frost-channel cards like Glacier and Cold Snap
- Mid: Stack Focus with multiple Defragments. Expand slots with Capacitor
- Late: Frost Orbs generate 20-30+ Block per turn. Finish with Blizzard
Lightning Build
An aggressive build that wipes enemies out with Lightning Orb auto-damage.
- Key cards: Electrodynamics, Storm, Tempest
- Focus scaling: Defragment is mandatory. Auto-damage becomes practical at Focus +3 or higher
- Finisher: Hammer home the accumulated damage with Thunder Strike
Tips on Play Flow
Act 1
- Secure 1-2 Orb-channel cards such as Ball Lightning and Cold Snap
- If you see Defragment, take it as the top priority
- Remove the starter Strike/Defends early
Act 2
- This is the phase where you want Orb slot expansion (Capacitor)
- Electrodynamics gives peace of mind against multi-enemy fights
- You can aim for the Biased Cognition + Artifact combo
Act 3
- A completed Frost build is almost invincible. Blizzard secures your damage
- Dark Orb + Recursion can also produce burst damage
- With Echo Form every action doubles
Boss Strategy
- Frost build: Spam Cold Snap, stack Focus, 30+ Block per turn. Slow but safe
- Lightning build: High Focus stacks auto-damage. Finish with Tempest
- General: Biased Cognition is poor for long fights. Judge timing based on the boss's HP
This article is provisional. It will be updated along with STS2 updates.
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