Card Overview
Magic Wand is a 0-mana Attack card that deals 30 damage to the nearest enemy. Prioritizing the closest threat makes it effective at peeling front-line enemies quickly. Its zero-cost efficiency fits naturally into almost any deck.
Stats
- Damage: 30 to nearest enemy
- Mana Cost: 0
- Color: Red (Attack)
Evolution
Combine Magic Wand with any Tome card to evolve it into Holy Wand. The evolved form changes the attack pattern from single-target to full AoE, making it one of the stronger AoE cards available. Tome cards double as mana sources, so they serve both deck-building roles simultaneously.
Synergies
- Tome cards: Pull double duty as mana generators and evolution materials — no wasted slots.
- Amount scaling: Extra hits per activation turn Magic Wand's modest base damage into a reliable source.
- 0-cost combo openers: Pairs well with Whip and Empty Tome to build long zero-cost combo chains.
Recommended Crawlers
Universal — any Crawler benefits. Particularly strong in builds aiming for Holy Wand evolution.
Role in Deck
Front-line removal and 0-cost combo piece. Transitions into a powerful AoE finisher after evolution.
Rating: A Tier
Efficient at zero cost, with a clear and accessible evolution path into a top-tier AoE card.