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[Dominion] Kitsune Card Guide - Versatile Fate Attack

Rising Sun Kitsune. Cost 5 Action-Attack-Fate. +1 Favor + choose 2 (+$2 / +2 actions / each opponent gains a Curse / gain a Silver).

Kitsune

Basic Info

  • Type: Action-Attack-Fate
  • Cost: 5
  • Effect: +1 Favor. Choose two different options: +$2; +2 Actions; each other player gains a Curse; gain a Silver.

Rating

A top-tier Rising Sun card. At cost 5, "curse-spread plus utility flex" gives Witch-equivalent attack with extra modes. The "choose 2" flexibility is the killer feature. Plus +1 Favor.

Best feature: situation-adaptive choices. Curse + $2 / Curse + Action / Curse + Silver / no-curse mid-late combos. Even after curse pile drains, +$2/+Action/Silver picks remain meaningful.

Overall S tier. Must-buy on Kitsune boards. Strictly stronger than Witch.

How to Play

Early: top priority on 5 coin. Kitsune handles cursing, engine support, and Favor generation simultaneously.

Mid-game: keep cursing with multiple Kitsune. Pick +2 Actions when terminal-stuck, +$2 when buying, Silver when economy thin.

End-game: after curses drain, +$2 + Silver for economy or +2 Actions + Silver for engine reload.

Choice Priority

Curse pile open: Curse + (mostly +$2 or +2 Actions).

Post-curse drain: +$2 + Silver (economy) or +2 Actions + Silver (engine).

Emergency: Curse + Silver (own buildup + opponent attack).

Key Combos

Kitsune + Daimyo: Doubled Kitsune = 2 curses + doubled secondary. One-turn 2-curse spread, brutal.

Kitsune + Throne Room: Same idea but action-cost concern.

Kitsune + other Fate: Favor stack accelerates Prophecy.

Kitsune + Smithy: Curse + draw boost.

Synergies

  • Daimyo: Doubled Kitsune.
  • Tea House / Poet: Favor stack for Prophecy.
  • Smithy / Lab: Draw boost combo.
  • Remodel / Craftsman: Cost-5 gain.
  • King's Court: Triple Kitsune (Command).

Counters & Bad Matchups

  • 4-player games: Curse pile drains fast, late-mover disadvantage.
  • Moat / Lighthouse / Secret Chamber: Reaction blocks curse.
  • Kitsune mirrors: Tempo and curse-spread race.

Advanced Tips

"Choose 2" depends on board state. Curse-paired-with-Action or Curse-paired-with-Coin are most common, but read situation.

Multiple Kitsune: First with +Action + Curse, second with +Coin + Curse maximizes value.

Most flexible curser. With both Witch and Kitsune available, prefer Kitsune (Favor + flexibility).

Post-curse, Kitsune still functions as +$2 + Action or +$2 + Silver economy.