dood
メインコンテンツへ
Myte

Basic Info

  • HP: 61-67 (Ascension: 64-69)
  • Act: The Hive
  • Passive: None

A mite-type enemy that uses Poison and lifesteal. Annoying to fight: it chips with Poison damage while healing itself on lifesteal hits.

Attack Patterns

Action Damage Effect
Poison Applies Poison
Bite 13 Attack
Drain 4 Lifesteal attack

Poison ticks damage every turn while Bite deals 13 direct damage. Drain at 4 damage heals it for the damage dealt.

Strategy Points

  • Poison buildup is the worst part. HP chips every turn, so longer fights favor it
  • Drain healing extends the fight. On Drain turns, Block fully to deny the heal
  • Block Bite's 13 damage carefully. With chip damage from debuffs, it can become lethal
  • HP 61-67 is moderately tough. Push a speed kill to minimize Poison buildup
  • Poison clearance (Artifact etc.) makes this fight much easier