メインコンテンツへ
Zapbot
Normal Enemy Common

Zapbot

ザップマシン

An Act 2 mechanical enemy. Gains Strength at the start of each turn via its High Voltage ability, scaling up over time. Must be killed early.

Overview

  • HP: 23-28 (Ascension: 24-29)
  • Act: Path of Glory
  • Spawn: summoned as a minion in Fabricator fights
  • Passive: Minion / High Voltage 2 — gains 2 Strength at the start of turn

The most dangerous attack minion Fabricator summons. High Voltage 2 stacks 2 Strength per turn, so damage compounds fast. In the Fabricator fight, how quickly you kill Zapbots decides the battle.

Moves

Move Damage Effect
Zap 14 Attack (Ascension: 15)

Uses only Zap, 14 damage per turn. Simple, but with +2 Strength per turn: 14 → 16 → 18 over three turns. Ignored for three turns, expect 20+ hits every turn.

Strategy

  • Top priority minion in the Fabricator fight. High Voltage Strength scaling is worse than any other minion.
  • 23-28 HP drops in 1-2 hits. Kill it the moment it spawns.
  • Combined with Stabbot's Vulnerable, the Strength + Vulnerable combo blows up your HP. If both are present, either Block Stabbot's Vulnerable first or nuke Zapbot first — read the situation.
  • Fabricator stops summoning at 4+ minions. Killing Zapbots fast while leaving low-threat Guardbots on the field can be effective.
  • AoE that chips Fabricator and Zapbot simultaneously is ideal. Better tempo than single-targeting Zapbot alone.