Tinker Time
発明の時間だ
1. Accept → Create a custom card to add to your Deck. 2. Weapon → Make an Attack. 3. Gadget → Make a Power. 4. Protector → Make a Skill. 5. Chaos → Add a random card into your Hand. It's free to play this turn. 6. Chaos → Add a random card into your Hand. It's free to play this turn. 7. Choking → Whenever you play a card this turn, the enemy loses 6 HP. 8. Curious → Powers cost 1 less. 9. Energized → Gain . 10. Expertise → Gain 2 Strength. Gain 2 Dexterity. 11. Improvement → At the end of combat, Upgrade a random card. 12. Sapping 13. Violence → Hits 2 additional times. 14. Wisdom → Draw 3 cards.
Tinker Time
Basic Info
Navigating through an endless sea of corpses, you find a mad scientist scavenging for various scraps. “Yes. Hi, hello! You look like a capable fighter... I need a tester for my next atrocity device! How about it?”