Basic Info
| Field |
Detail |
| English Name |
Arcane Scroll |
| Rarity |
Ancient |
| Character |
Common |
| Acquisition |
Ancient relic (Boss drop) |
| Overall Tier |
A |
Rating
Arcane Scroll is an Ancient relic that adds 1 extra option to each card reward. Going from 3 to 4 candidates raises your chance of seeing the card you want by roughly 33%. It is not flashy, but it steadily raises deckbuilding quality across the entire run.
Math of +1 Option
- In 3-card picks, the chance of a specific card appearing is fixed. At 4 cards that chance rises by roughly 33%
- Rare-card probability also rises, making powerful cards easier to acquire
- Fewer situations where you must Skip, since a good pick is more likely
- With 20-30 combats per run, the per-reward +1 card effect compounds significantly
Timing of Acquisition
- The earlier you grab it, the more card rewards benefit and the larger the cumulative effect
- Late in the run, remaining combats are few, limiting the benefit
Character-Specific Ratings
| Character |
Rating |
Notes |
| Ironclad |
A |
Extra pick options are a reliable plus in any build |
| Silent |
A+ |
Poison builds need density of specific cards; more options helps gather Poison pieces |
| Defect |
A |
Easier to target specific Orb cards |
| Necrobinder |
A |
Summoning pieces come together faster, completing builds sooner |
| Regent |
A |
Easier to acquire specific forge cards |
Synergies
| Card / Relic |
Reason |
| Targeted-synergy builds |
Higher chance of meeting key cards — build direction solidifies |
| Huge Scroll |
Even more options, further improving pick quality |
| Card-adding builds |
Aggressively adding cards amplifies the per-reward option bonus |
Playstyle Tips
- With 4 options per reward you can pick more selectively, reducing compromise picks
- Cards matching your build direction appear more often, so lock in your axis early
- Skip-or-take judgment still matters — don't take unneeded cards even with more options