Basic Info
| Item |
Detail |
| English Name |
Game Piece |
| Rarity |
Rare |
| Character |
Common |
| Acquisition |
Rare reward (elite fight / treasure chest) |
| Overall Tier |
S |
Rating
Game Piece draws 1 card every time you play a Power. Normally playing a Power just shrinks your hand by 1; with this relic Powers can be deployed without losing tempo. In Power-heavy builds it prevents hand starvation on setup turns, letting you deploy Powers while still holding offense and defense.
Per-Character Rating
| Character |
Rating |
Comment |
| Ironclad |
A |
Value depends on Power count, but significantly aids hand retention during setup |
| Silent |
B |
Power counts tend to be smaller, so trigger opportunities are limited |
| Defect |
S |
Most Defect builds run lots of Powers — turn cycling noticeably improves |
| Necrobinder |
S |
Deploy minion Powers while drawing, dramatically accelerating setup |
| Regent |
S |
Power-heavy character, so draw payoff is consistent |
Synergies
| Card / Relic |
Reason |
| Mummified Hand |
Power use grants both draw and cost reduction, chaining Power deployment |
| Doli's Mirror |
Duplicate key Powers to double up on draw triggers |
| Rainbow Ring |
Power play gives both draw and Strength/Dex gain, doubling up on reward |
| Backpack |
Easier to open with a Power in hand, starting the draw chain early |
Featured Builds
| Build |
Character |
| Strength Build |
Ironclad |
| Corruption Draw Build |
Silent |
| Colorless Strength Build |
Regent |