Basic Info
| Item |
Detail |
| English Name |
Shovel |
| Rarity |
Rare |
| Character |
Common |
| Acquisition |
Rare reward (normal combat / treasure chest) |
| Overall Tier |
A |
Rating
Shovel is a Rare relic that adds a "Dig" option at rest sites, letting you gain a random relic. Growing your relic count is itself a major advantage, and every dig reliably raises the run's overall power. On runs with plenty of alternative heals or Block-heavy decks that dodge damage, dig opportunities increase, and the relic count alone can swing wins. The combo with Coffee Dripper effectively flips the rest-heal drawback into an upside.
Per-Character Rating
| Character |
Rating |
Comment |
| Ironclad |
A |
Burning Blood and heal cards make it easy to divert rests to digging |
| Silent |
B+ |
Lower HP and Block-centric builds mean rest-to-dig routing depends on the build |
| Defect |
A |
Frost Orb mitigation preserves HP, enlarging dig windows |
| Necrobinder |
A |
Minions absorb damage, making rests easy to dedicate to relic gains |
| Regent |
A |
Defense-heavy builds keep HP up, increasing dig opportunities |
Synergies
| Card / Relic |
Reason |
| Coffee Dripper |
Can't heal at rest, so digging is automatic — you effectively gain a relic with no downside |
| Meat on the Bone |
Post-combat healing makes routing rests to digging easier |
| Regal Pillow |
Higher rest-heal amount lets you flex between digging and resting flexibly |
Featured Builds
| Build |
Character |
| HP Consumption Build |
Ironclad |
| Barricade Build |
Ironclad |
| Frost Orb Build |
Defect |
| Hybrid Orb Cycle Build |
Defect |
| Passive Doom Scale Build |
Necrobinder |