Basic Info
| Field |
Detail |
| English Name |
Stone Cracker |
| Rarity |
Uncommon |
| Character |
Common |
| Acquisition |
Uncommon reward (regular fights / chests) |
| Overall Tier |
A |
Rating
Stone Cracker is an Uncommon relic that temporarily upgrades 2 random cards at the start of every fight. Previously it was Boss-only for 3 cards; now it fires every fight but for 2. Because it triggers every fight, the cumulative upside is huge, and even mob and Elite fights get a deck-quality boost. The 2 random cards are RNG, but a smaller deck raises the odds of hitting key cards. A great relic that consistently contributes every combat.
Character-Specific Ratings
| Character |
Rating |
Notes |
| Ironclad |
A |
Attack upgrades have a big impact, stabilizing per-fight damage |
| Silent |
A |
Poison card and Skill upgrades boost cross-fight reliability |
| Defect |
A |
Hitting a Power upgrade influences the whole fight |
| Necrobinder |
A |
Summon-card upgrades give deployment an edge |
| Regent |
A |
A key-card upgrade dramatically shifts fight quality |
Synergies
| Card / Relic |
Reason |
| Deck compression in general |
Fewer cards means higher chance of hitting key targets |
| High-cost cards |
Cards with large upgrade deltas like Demon Form or Barricade pair well |
| Bottle-type relics |
Bottled cards as upgrade targets enable strong opening plays |
Featured Builds
| Build |
Character |
| Poison Build |
Silent |
| High-Cost Orbit Build |
Regent |
Changelog
| Version |
Change |
| v0.103.0 |
Now triggers every fight, changed to 2 card upgrades |