Card Effect
Deal 24 damage. If this kills an enemy, gain 3 Energy.
+ Deal 32 damage. If this kills an enemy, gain 3 Energy.
Deal 24 damage. If this kills an enemy, gain 3 Energy.
+ Deal 32 damage. If this kills an enemy, gain 3 Energy.
Sunder
Basic Info
- Type: Attack
- Cost: 3
- Rarity: Uncommon
- Effect: Deal 24 damage. If this kills an enemy, gain 3 Energy.
Upgraded
- Cost: 2
- Effect: Deal 24 damage. If this kills an enemy, gain 3 Energy.
Rating
★★★★☆
A high-damage Attack that costs 3 for 24 damage and refunds 3 Energy on kill. Similar to Thunder Strike in function, it excels in multi-enemy fights where kill-chaining is possible.
When the kill triggers, the 3-Energy refund means the next action is effectively free. Upgrading reduces the cost to 2, making the card dramatically more flexible. In mob and elite fights, the chain of kill → refund → kill → refund produces exceptional efficiency. In single-target boss fights, a failure to kill will result in a net energy loss, so confirm the kill threshold before committing.
How to Use
- In multi-enemy combat, target a weakened enemy and confirm the kill to recoup the energy
- The 3-Energy refund becomes fuel for additional cost-2 or cost-3 cards in the same turn
- Running alongside a similar kill-refund Attack raises the reliability of chaining kills
- Against a solo boss, spend earlier actions to bring HP low enough before playing Sunder
Good Synergies
- Similar kill-refund Attacks: a second copy in the deck raises the consistency of kill chains
- Chaos: randomly plays an additional Attack from the Draw Pile; triggering Sunder as the bonus Attack is powerful in Attack-heavy decks
- Battery Charge: replenishes Energy next turn, helping cover Sunder's 3-cost
- Double Energy: doubles available Energy; combined with Sunder's kill refund enables a large number of actions in one turn