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Effect
A permanent Village upgrade that increases all Draw effects by +1. Whenever a card effect draws a card, you draw one additional card.
| Rank | Cost | Effect |
|---|---|---|
| Rank 1 | 2,000 coins | Draw effects +1 |
| Max | — | Rank 1 only |
Priority: Medium (High in draw-focused builds)
Magnet shines in builds that rely on card draw effects. It adds significant value when combined with Draw gems or cards that draw as part of their effect. In decks without draw effects, it provides little benefit.
Recommended Builds
Best in draw-focused builds:
- Multiple cards with Draw gem: each play draws 2 cards instead of 1, dramatically accelerating deck cycling
- High-speed combo builds: hand refill is faster, reducing the chance of running out of playable cards
- Any build that wants consistent card flow
Synergies
- Draw gem: 1 draw → 2 draws per Magnet proc; stack Draw gems across multiple cards for maximum benefit
- Crawler Caller gem: the draw component triggers Magnet for +1 additional card
- Poppea Crawler: +1 hand size plus increased draw efficiency compounds well
- Mana Syphon arcana: more card plays per turn accelerates the 100-card threshold for permanent mana gains
Notes
- Magnet does NOT affect initial hand draw at encounter start — only in-game draw effects
- Minimal benefit in decks without draw effects — evaluate your deck before buying
- Only one rank available; one-time purchase