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Dimona
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Dimona

When an enemy is hit with an , apply 1 Demonize to them

Dimona

Basic Info

  • Tribe: Clunkmasters
  • Attack: 2
  • HP: 6
  • Counter: 3
  • Effect: When an enemy is hit with an Item, apply 1 Demonize to them

Rating

A-tier passive Demonize applicator for item-heavy Clunkmasters runs. Dimona applies 1 Demonize to any enemy hit by an item card — automatically, with no activation requirement beyond the item use itself. Demonize amplifies all incoming damage on the target multiplicatively: Demonize 1 increases damage taken, Demonize 2 increases it more, and stacks compound. In a Clunkmasters deck where item use is frequent (Toaster, Junk-based drawing, Sniff items), every item hit passively deepens Demonize on the target.

Her own stats are secondary: 2 Attack at Counter 3 provides steady self-timer damage. But the primary value is that every item your team plays against any enemy Demonizes them, amplifying all subsequent damage from Dimona, companion attacks, and future items.

How to Use

Deploy Dimona mid or back row — her value comes from item interactions, not front-row tanking (HP 6 is below average). Counter 3 keeps her self-attacks frequent, contributing minor direct damage while Demonize stacks accumulate from team item use.

Prioritize running at least 3–4 item cards alongside Dimona. The more frequently your team uses items, the more Demonize stacks accumulate per fight. Single-item decks underuse her; item-heavy Clunkmasters runs where Junk destruction generates frequent draw (and therefore more item plays) are her ideal context.

Toaster in the same run stacks especially well: Toaster adds the Ephemeral (one-time-use) keyword to items played, effectively generating an extra item use event — Dimona applies Demonize on each use, so Toaster's extra activation triggers Dimona's passive again.

Against bosses, Demonize accumulation over multiple item plays throughout a fight delivers substantial multiplied damage in the back half of the encounter. Loki elsewhere in the party also applies Demonize (Aimless), so Dimona + Loki together stack Demonize rapidly against priority targets.

Advanced Techniques

Demonize stacking with multi-hit items. If an item hits multiple times (Frenzy items, or items with x2/x3 hit count), each hit triggers Dimona's passive — multiple Demonize stacks from a single item use. Items with Frenzy multipliers are particularly efficient Demonize generators when Dimona is active.

Dimona + Loki parallel Demonize. Loki applies Demonize Aimless (random enemy) on each activation. Dimona applies Demonize on each item hit. In fights where Loki fires twice and the team uses 3 items, a target could have Demonize 5+ before your main damage dealer fires.

Good Synergy Cards & Charms

  • Loki — Aimless Demonize stacks from Loki + item-Demonize stacks from Dimona compound on the same target; combined Demonize accumulation is substantial
  • Toaster — adds Ephemeral to item plays, creating extra item activation events; each extra activation triggers Dimona's passive again
  • Item-heavy hand builds — each item card in hand is a potential Demonize application; more items = more Demonize per fight
  • Needle — Junk destruction chains through the hand; if Junk removal triggers item-hit events, Dimona stacks Demonize during chains
  • Gok — shared Demonize keyword; Gok applies Demonize from a different source, compounding stacks with Dimona's contributions

In-game Effect Text

When an enemy is hit with an , apply 1 Demonize to them

Synergy Cards

  • Loki — shared: Demonize
  • Gok — shared: Demonize
  • Pygmy — shared: Demonize

Patch History

Adjusted in the Friends and Foes 1.2.0 update. Behavior may differ from older guides — verify against current build.