Basic Info
| Item |
Detail |
| English Name |
Miniature Cannon |
| Rarity |
Uncommon |
| Character |
Common |
| Acquisition |
Uncommon reward (normal combat / treasure chest) |
| Overall Tier |
S |
Rating
Miniature Cannon is an Uncommon relic that automatically deals 6 damage to a random enemy at end of turn. It is a fully passive damage source — 6 damage lands on an enemy every turn without playing a single card. In trash fights it can take down weaker enemies in a few turns, and in boss fights the cumulative damage is nothing to scoff at.
Per-Character Rating
| Character |
Rating |
Comment |
| Ironclad |
S |
Consistent extra damage backs up an aggressive gameplan |
| Silent |
S |
Combined with Poison stacks, it becomes a compound damage source |
| Defect |
S |
On top of Orb damage, you get another stable damage source |
| Necrobinder |
A |
Adds automatic per-turn damage on top of minion damage |
| Regent |
S |
Even defense-leaning builds gain an automatic damage source — huge relief |
Synergies
| Card / Relic |
Reason |
| Cracker |
9 damage turn 1 plus 6 per turn builds a strong passive damage package |
| Ire |
Lock down early defense while grinding the enemy with Miniature Cannon |
| Cape Clasp |
Offload defense to relics while the cannon handles damage — a passive offense/defense setup |
| Tuning Fork |
Skill-focused defense pairs well with the cannon's automatic damage |
Featured Builds
| Build |
Character |
| Barricade Build |
Ironclad |
| Poison Build |
Silent |
| Lightning Orb Build |
Defect |
| Hybrid Orb Cycle Build |
Defect |
| Star Stack Build |
Regent |