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Card Effect

Defy
1
Skill

Normal Effect

Gain 6 Block. Apply 1 Weak.

Defy

Basic Info

  • Type: Skill
  • Cost: 1
  • Rarity: Common
  • Effect: Ethereal. Gain 6 Block. Apply 1 Weak.

Upgraded

  • Effect: Ethereal. Gain 7 Block. Apply 2 Weak.

Rating

A defensive Skill with Ethereal that combines Block and a debuff in one card. It vanishes at the end of the turn if unplayed, but on the turn you draw it you can simultaneously secure Block and Weak (which reduces the enemy's attack damage by 25%). Cost 1 for 6–7 Block plus 1–2 Weak is excellent value, and the card gains additional worth in Ethereal-focused builds.

With Cursed Flesh, applying Weak triggers 9–13 bonus damage, turning a defensive Skill into an offensive tool as well. With Papyrus (draw when you draw an Ethereal), drawing Defy immediately draws another card, meaning you effectively gain Block and Weak without losing hand size.

Rating: ★★★☆☆ (Defense-plus-debuff card for Ethereal builds)

How to Use

  • Always play it on the turn you draw it to secure Block and Weak
  • With Papyrus active, drawing Defy triggers an extra draw so your hand size doesn't shrink
  • With Cursed Flesh, the Weak application deals bonus damage, making the card both offensive and defensive
  • Paired with Ash Spirit (gain 4 Block per Ethereal played), Defy provides 10–11 total Block with high efficiency

Good Synergies

  • Papyrus: draws 1 extra card the moment you draw Defy; secure Block and Weak without any hand loss
  • Ash Spirit: gain 4 Block per Ethereal played; adds +4 on top of Defy's 6–7 Block for 10–11 total
  • Cursed Flesh: Weak application deals 9–13 bonus damage, so a defensive card also deals damage
  • Pull from Below: Defy contributes to the counter tracking Ethereal cards played during the combat