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Debris

Status|デブリ
Debris
-
Debris
Status
Effect

Exhaust.

Basic Info

  • Type: Status
  • Cost: 1
  • Keywords: Exhaust
  • Effect: Exhaust. Cost 1.

Rating

Danger: D Rank (very mild)

A simple Status that you play for 1 energy and Exhaust. Similar to Slimed, but Slimed actually draws a card, which puts Debris a step behind. Still, because it is playable and Exhausts, you can dispose of it yourself, and it has no damage or debuff attached. The only real cost is 1 energy. You don't need Medical Kit to handle it, making Debris and Slimed the mildest Statuses in the game. As a bonus, it can trigger Exhaust synergies.

Sources and Related Enemies

  • Added to your deck mid-combat by rock- and rubble-themed enemies focused on physical destruction
  • Some enemies apply multiple copies at once, but since it's playable, cleanup is easy
  • Status cards exist only during combat and are removed automatically after combat ends

Counterplay and Play Pattern

  • Play to Exhaust: spend 1 energy to make it vanish. The default play is to use it the turn you draw it
  • If energy is tight, hold it for the next turn - keeping it in hand causes no additional harm
  • Medical Kit: unnecessary since Debris is already playable

Good Synergies

  • Feel No Pain (Ironclad): gain Block when Debris Exhausts. Effectively turns Debris into a Block source
  • Charon's Ashes (Ironclad): 3 damage to all enemies when a card Exhausts. Cleaning up Debris becomes a damage source
  • General Exhaust synergies: Debris increments your Exhaust count when resolved
  • Fire Breathing (Ironclad): extra damage when drawing a Status
  • Evolve (Ironclad): extra draw on Status draw, offsetting the draw penalty
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