Events

1. Abstain → Heal 10 HP. 2. Immerse → Gain 2 Max HP. Take 3 damage. 3. Exit Baths 4. Linger → Gain 2 Max HP. Take 3 (then 4, then 5…) damage.

1. Combine Defends → Remove 2 Defends. Add Ultimate Defend to your Deck. 2. Combine Strikes → Remove 2 Strikes. Add Ultimate Strike to your Deck.

1. Let Go → Transform a card in your Deck. 2. Maintain Control → Upgrade a card in your Deck.

1. Setting 1 → Fight a 75 HP dummy. Procure 1 random Potion. 2. Setting 2 → Fight a 150 HP dummy. Upgrade 2 random cards. 3. Setting 3 → Fight a 300 HP dummy. Obtain a random Relic.

1. Rip the Leech Off → Lose 5 HP. Gain a Colorless card reward. 2. Share Knowledge → Choose 1 of 5 random cards to add to your Deck.

1. Learn Extermination Technique → Add Exterminate to your Deck. 2. Learn Squash Technique → Add Squash to your Deck.

1. Eat the Egg → Gain 7 Max HP. 2. Take the Egg → Add Byrdonis Egg to your Deck.

1. Blue → Obtain 3 Defect cards. 2. Equality → Obtain Prismatic Shard. 3. Pink → Obtain 3 Necrobinder cards. 4. Orange → Obtain 3 Regent cards. 5. Green → Obtain 3 Silent cards.

1. Extract Nectar → Gain 35 Gold. 2. Reach Deeper → Enter deeper. Lose 5 HP. 3. Extract Nectar → Gain 75 Gold. 4. Reach Deeper → Enter even deeper. Lose 6 HP. 5. Extract Nectar → Gain 135 Gold. 6. Enter the Center → Lose 7 HP. Obtain Pollinous Core.

1. Payment Plan → Gain a Debt. Divine 6 times. 2. Uncover Future → Pay 51-99 Gold. Divine 3 times.

1. Rest → Heal [one rest-site's worth] HP. Fight some enemies. 2. Fight! 3. Trudge On → Gain 61-99 Gold. Lose 8 HP.

1. Examine Each and Make the Best Choice → Lose 15 HP. Choose 1 of 3 Doll Relics. 2. Pick at Random → Obtain a random Doll Relic. 3. Take Some Time → Lose 5 HP. Choose 1 of 2 Doll Relics.

1. Dark Door → Remove 1 card from your Deck. 2. Light Door → Upgrade 2 random cards.
1. Bottle → Procure Glowwater Potion. 2. Climb → Obtain Fresnel Lens. Lose 13 Max HP.

1. Grab Caviar off the Belt → Pay 40 Gold. Gain 4 Max HP. Continue feasting! 2. Grab Clam Roll off the Belt → Pay 40 Gold. Heal 10 HP. Continue feasting! 3. Grab Fried Eel off the Belt → Pay 40 Gold. Add a random Colorless Card to your Deck. Continue feasting! 4. Grab Golden Fysh off the Belt → LUCKY WINNER! Gain 75 Gold. 5. Grab Jelly Liver off the Belt → Pay 40 Gold. Transform a card. Continue feasting! 6. Grab Seapunk Salad off the Belt → Pay 40 Gold. Add Feeding Frenzy to your Deck. Continue feasting! 7. Grab Spicy Snappy off the Belt → Pay 40 Gold. Upgrade a random card. Continue feasting! 8. Leave 9. Leave

1. Enter Your Hole → Enchant a card with Perfect Fit. 2. Resist → Remove 2 cards from your Deck. Add Normality to your Deck.

1. Accept the Forgotten Soul → Obtain Forgotten Soul. 2. Confront with Truth → Add Decay to your Deck. Enchant a card that Exhausts with Soul's Power.

1. Big Mushroom 2. Fragrant Mushroom

1. Study → Obtain a random Power. 2. Touch the Core → Obtain a random 0 cost card.

1. Solo Quest → Gain 135-165 Gold. Lose 18 HP.

1. Offer Tribute → Pay 100-149 Gold. Obtain a random Relic. 2. Reach into the Flesh → Remove 2 cards from your Deck. Add Spore Mind to your Deck.

1. Group → Lose ALL of your Gold. Transform 2 cards. 2. Loner → Gain 5 Max HP.

1. Grab Potions → Procure 3 Foul Potions. 2. Ransack → Procure 1 random Uncommon Potion.

1. I Can Take Them → Fight them for Greater Rewards. 2. Fight 3. Nab → Add Injury to your Deck. Obtain a random Relic.

1. Give 100 Gold → Obtain a random Relic. 2. Give [[one of your potions]] → Obtain a random Relic. 3. Give [[one of your relics]] → Obtain 2 random Relics.

1. Shatter → Duplicate your Deck. Receive Bad Luck. 2. Touch a Mirror → Downgrade 2 random cards. Upgrade 4 random cards.

1. Take the Bottom One → Trade [one of your relics] for [a random relic]. 2. Take the Top One → Trade [one of your relics] for [a random relic].

1. Gorge → Choose 2 of 8 random Common cards to add to your Deck. 2. Search → Lose 14 HP. Obtain the Chosen Cheese.

1. Consume → Heal 9 HP. Upgrade a card in your Deck. 2. Plant and Nourish → Enchant a card with Sown.

1. Move On → You don't have any cards that can be Enchanted. 2. Read the Entire Book → Choose a Power to Enchant with Swift 2. 3. Read a Random Passage 4. Read the Back → Choose an Attack to Enchant with Sharp 2.

1. Hold On → Lose 3 HP. The card in the above option is randomized. 2. Hold On → Lose 4 HP. The card in the above option is randomized. 3. Hold On → Lose 5 HP. The card in the above option is randomized. 4. Overcome → [One of your cards] is removed from your Deck. 5. Hold On → Lose 6 HP. The card in the above option is randomized. 6. Hold On → Lose 7 HP. The card in the above option is randomized. 7. Hold On → Lose 8 HP. The card in the above option is randomized. 8. Hold On → Lose 9 HP. The card in the above option is randomized. 9. Hold On → Lose 10 HP. The card in the above option is randomized.

1. Drink → Heal [1/3rd of your Max HP] HP. 2. Observe → Enchant a Basic Strike or Defend with Spiral. 3. Reach In → Obtain a random Relic. Add Writhe to your Deck.

1. Let It In → Heal 25 HP. Add Metamorphosis to your Deck. 2. Rejection → Lose 10 HP. Upgrade a card.

1. Drink and Lift → Lose [One of your potions]. Gain 10 Max HP. 2. Push → Lose 6 HP. Enchant an Attack with Vigorous 8.

1. First Chest 2. Second Chest → Gain 303-363 Gold. Receive Greed.

1. Approach → Enchant an Attack with Corrupted. 2. Kill with Fire → Choose a card to Transform.

1. Decipher → Lose 3 Max HP. Upgrade a random card. 2. Continue Deciphering → Lose 6 Max HP. Upgrade a random card. 3. Give Up → Stop reading the text and leave. 4. Smash → Heal 20 HP.

1. Bone Tea → Pay 50 Gold. At the start of the next combat, Upgrade your starting hand. 2. Ember Tea → Pay 150 Gold. At the start of the next 5 combats, gain 2 Strength. 3. Tea of Discourtesy → At the start of the next combat, shuffle 2 Dazed into your Draw Pile.
1. (詳細不明) → 特殊イベント

1. Insert [[rarity]] Potion → Lose [one of your potions]. Obtain an Upgraded [same-rarity] [card of random type].

1. Keep the Key → Fight to obtain the Key. 2. Fight 3. Return the Key → Gain 100 Gold.

1. Nab the Map → Receive the Spoils Map. 2. Slowly Find an Exit → Lose 8 HP. Procure 1 random Potion.

1. Search the Nearby Area → Gain 45-75 Gold.

1. 偽レリックを購入 → 偽レリックを購入(粗悪なポーション使用で戦闘発生)

1. Enjoy Your Tea → Obtain Royal Poison. Heal to full HP. 2. Pick a Fight → Lose 11 HP. Obtain a random Relic. 3. Continue

1. Dive into the Water → Gain 101-121 Gold. Lose 7 HP. 2. Grab the Sword → Obtain the Sword of Stone.

1. Accept → Serve as today's Decider. 2. Reject → You are not allowed to Reject. 3. DECIDE: Guilty → Add Regret to your Deck. Obtain 2 random Relics. 4. DECIDE: Guilty → Add Regret to your Deck. Obtain 2 random Relics. 5. DECIDE: Innocent → Add Shame to your Deck. Upgrade 2 cards. 6. DECIDE: Guilty → Heal 10 HP. 7. DECIDE: Guilty → Add Doubt to your Deck. Gain 2 card rewards. 8. Double Down → Face lethal repercussions.

1. That → Add Clumsy to your Deck. Obtain a random Relic. 2. This → Lose 6 HP. Gain 41-68 Gold.

1. Accept → Create a custom card to add to your Deck. 2. Weapon → Make an Attack. 3. Gadget → Make a Power. 4. Protector → Make a Skill. 5. Chaos → Add a random card into your Hand. It's free to play this turn. 6. Chaos → Add a random card into your Hand. It's free to play this turn. 7. Choking → Whenever you play a card this turn, the enemy loses 6 HP. 8. Curious → Powers cost 1 less. 9. Energized → Gain . 10. Expertise → Gain 2 Strength. Gain 2 Dexterity. 11. Improvement → At the end of combat, Upgrade a random card. 12. Sapping 13. Violence → Hits 2 additional times. 14. Wisdom → Draw 3 cards.

1. Dive In → Lose 8 HP. Obtain a random forgotten Relic from the past. 2. Grab Random Junk → Gain 100 Gold. Obtain a random forgotten card from the past.

1. Kill the Trees → Lose 8 Max HP. Obtain a random Relic. 2. Rest Anyways → Heal to full HP. Receive Poor Sleep.

1. Unlock the Cage → Lose Lantern Key. Obtain History Course. 2. Unlock the Chest → Lose Lantern Key. Procure 2 random Potions. Obtain 2 random Relics.

1. Bloody Ink → Gain 6 Max HP. 2. Prickly Sponge → Pay 99 Gold. Enchant 2 cards with Steady. 3. Tentacle Quill → Pay 55 Gold. Enchant a card with Steady.

1. Wongo's Bargain Bin → Pay 100 Gold. Obtain 1 random Common Relic. 2. Wongo's Featured Item → Pay 200 Gold. Obtain [random relic]. 3. Leave → Downgrade a random card. 4. Wongo's Mystery Box → Pay 300 Gold. Obtain 3 random Relics after 5 combats.

1. Bathe → Remove 1 card from your Deck. Add 1 Guilty to your Deck. 2. Bottle → Procure 1 random Potion.

1. Exchange Gold 2. Hug the Tree → Lose 9 HP. Choose a card to Transform.

1. Bird → Choose 1 starter card to Transform into Peck. 2. Snake → Enchant 1 card with Slither. 3. Torus → Choose 1 starter card to Transform into Toric Toughness.

1. Arachnid Acupuncture → Pay 250 Gold. Remove 2 cards from your Deck. 2. Breathing Techniques → Pay 50 Gold. Add 2 Enlightenment to your Deck. 3. Emotional Awareness → Pay 125 Gold. Remove 1 card from your Deck.
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