
Gas Bomb
ガスボム
RegularAct 2
HP1Asc HP12
Passive: ミニオン
Strategy Tip
A self-destruct enemy that appears in Act 2. Has 1 HP but explodes for heavy damage if ignored. Kill on sight — any attack one-shots it.
Moves
1
Has 1 HP but explodes for heavy damage if ignored. Kill on sight
any attack one-shots itOverview
- HP: 10 (Ascension: 12)
- Act: Underdocks
- Sub-map: Underdocks
- Passive: Minion
A suicidal minion. Its 10 HP shatters in one hit, but the 8 damage explosion can chip at your life total. It is summoned by other enemies.
Moves
| Move | Damage | Effect |
|---|---|---|
| Explode | 8 | Self-destruct attack |
Explodes for 8 damage, then dies.
Strategy
- 10 HP means almost any card kills it outright — drop it before it detonates to avoid damage.
- Read explosion timing and decide whether to attack another enemy first or prioritize the bomb.
- 8 damage is deceptively painful. Multiple bombs detonating in one turn stack up fast.
- As a minion, killing the summoner can stop more Gas Bombs from spawning — sometimes the better play.
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