
Nibbit
ニビット
Regular繁茂の地
HP42-46Asc HP44-48
Strategy Tip
1. Body Slam (12) — Attack. 2. Slash (6) — Attack. 3. Intimidate — Debuff.
Moves
1
Body Slam12
Attack2
Slash6
Attack3
Intimidate
DebuffBasic Info
- HP: 42-46 (Ascension: 44-48)
- Act: Overgrowth
- Subregion: Overgrowth
- Passive: None
A mid-sized Overgrowth enemy. A balanced threat that mixes attacks and debuffs — not scary on its own, but it becomes trouble when grouped with other enemies.
Attack Patterns
| Action | Damage | Effect |
|---|---|---|
| Body Slam | 12 | Attack |
| Slash | 6 | Attack |
| Intimidate | — | Applies debuff |
Body Slam's 12 damage is the main threat. A common pattern is Intimidate-then-attack. Slash's 6 is lighter, but when you're already debuffed, Block can easily fall short.
Strategy Points
- HP 42-46 is standard durability. An early deck takes it down in 2-3 turns
- Intimidate turns don't deal damage, so that's your damage window. Focus attacks during the debuff turn for efficiency
- Body Slam's 12 is notable for Act 1. Initial decks may need more than one defense card
- When grouped with other enemies, its Intimidate debuff amplifies their attacks. Either kill Nibbit first, or time your defense around the debuff turns
- No special counters needed. Solid fundamentals carry you through
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