
Entomancer
エントマンサー
Elite魔窟
HP145Asc HP155
Passive: パーソナルハイヴ
この敵がアタックによって攻撃された時、めまいを1枚山札に加える
Strategy Tip
1. Pheromone Spit — Debuff. 2. Bee Swarm — Summon minions. 3. Spear (18) — Attack.
Moves
1
Pheromone Spit
Debuff2
Bee Swarm
Summon minions3
Spear18
AttackOverview
- HP: 145 (Ascension: 155)
- Act: Den
- Passive: Personal Hive — When this enemy is hit by an Attack, add one Dizzy to your draw pile.
Personal Hive radically restricts how you play. Every Attack card you use buries a Dizzy in your deck, so hitting harder also means choking your draws. On top of that the Entomancer summons bee minions, adding more targets to juggle.
Moves
| Move | Damage | Effect |
|---|---|---|
| Pheromone Spit | — | Debuff |
| Bee Swarm | — | Summons bee minions |
| Spear | 18 | Attack |
Pheromone Spit applies a debuff while Bee Swarm pumps out bee minions to increase incoming attacks. Left alone, the bees pile up and your per-turn damage taken balloons.
Strategy
- Countering Personal Hive is the top priority. Because every Attack adds a Dizzy, you want a build that deals big damage in few hits.
- Non-Attack damage sources like Poison or orbs completely bypass Dizzy generation. Characters with these tools have a huge edge here.
- If you leave the bees alive, the incoming damage snowballs. Decide whether to clear bees first or burst down the main body based on your build.
- Even clearing bees with Attacks adds Dizzy. AoE attacks that hit the body and the bees at once are the most efficient.
- Spear at 18 is painful, and becomes even scarier after Pheromone debuffs. Keep Block up every turn.
- Your biggest loss condition is Dizzy clogging your hand. Avoid long fights.
Character Tips
- Ironclad: Few high-damage Attacks minimize hit count. AoE that clears bees and chips the body reduces total Dizzy generation.
- Silent: Poison ignores Personal Hive entirely — optimal. Poison the body and clear bees with the minimum necessary Attacks.
- Defect: Orb damage is not an Attack, so it bypasses Dizzy. Orb-centric play is almost a free win here.
- Necrobinder: Minion attacks are not affected by Personal Hive. Minion-focused strategy crushes this elite.
- Regent: Power-based damage-over-time does not trigger Dizzy. Power-heavy builds are ideal.
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